Does this help?
http://pandorawiki.org/Development_Tools
Search found 5 matches
- Fri Oct 10, 2008 3:49 pm
- Forum: Support and Development
- Topic: Löve on pandora (OpenGL es 2.0 or 1.1)
- Replies: 23
- Views: 18718
- Wed Oct 08, 2008 8:27 pm
- Forum: Support and Development
- Topic: Löve on pandora (OpenGL es 2.0 or 1.1)
- Replies: 23
- Views: 18718
Re: Löve on pandora (OpenGL es 2.0 or 1.1)
If you continue to read: "OpenGL ES 2.0, publicly released in March 2007[1], eliminates most of the fixed-function rendering pipeline in favor of a programmable one. Almost all rendering features of the transform and lighting pipelines, such as the specification of materials and light parameter...
- Wed Oct 08, 2008 8:26 am
- Forum: Support and Development
- Topic: Löve on pandora (OpenGL es 2.0 or 1.1)
- Replies: 23
- Views: 18718
Re: Löve on pandora (OpenGL es 2.0 or 1.1)
Nice!amnesiasoft wrote: I may take a look at trying to get it to run on the Pandora if I ever get around to it...gotta figure out what the main differences between GL and GL ES are first
- Tue Oct 07, 2008 8:18 pm
- Forum: Support and Development
- Topic: Löve on pandora (OpenGL es 2.0 or 1.1)
- Replies: 23
- Views: 18718
Löve on pandora (OpenGL es 2.0 or 1.1)
Hello, I think löve looks like a really nice game-engine and wonder if you think it's possible to port it to the Pandora. Pandora is a Linuxbased handheld gaming device + more (like wifi, qwerty-keyboard etc. like an UMPC). I would like to make games for Pandora and since I'm not very good at progra...
- Tue Oct 07, 2008 1:11 pm
- Forum: Support and Development
- Topic: love source with OS X xcode project
- Replies: 10
- Views: 9482
Re: love source with OS X xcode project
Hello, I tried to use the love.app but it doesn't work. Probably beacause my name isn't eric: $ /Applications/love.app/Contents/MacOS/love Desktop/push.love dyld: Library not loaded: /Users/ eric /Library/Frameworks/physfs.framework/Versions/A/physfs Referenced from: /Applications/love.app/Contents/...