Search found 29 matches
- Sat Mar 02, 2024 8:21 am
- Forum: Support and Development
- Topic: Help with animations not working correctly
- Replies: 1
- Views: 1637
Help with animations not working correctly
Hi! So I am having issues playing animations using a library called anim8. Whenever I specify grid("1-3", 1) the animation plays normal and just fine. But when I want it to go to grid("4-6", 1) for the left walking sprites, for some reason it gets distorted and doesnt display cor...
- Tue Aug 08, 2023 11:10 am
- Forum: Support and Development
- Topic: topdown shooting help
- Replies: 2
- Views: 1356
topdown shooting help
theres this really weird bug that happens where when you shoot, the bullets are basically still tracking the mouse and its not really working correctly. if somebody could please take a look at this and help, it would be greatly appreciated!
- Mon Aug 22, 2022 1:07 am
- Forum: Support and Development
- Topic: animations with love2d
- Replies: 2
- Views: 1666
animations with love2d
Hi so im using this amazing library for love2D called anim8 its pretty good but im having alot of trouble with flipping for the left animation... I have no clue where to start and I attempted this using a number of diffrent ways but to no luck... i hope one of you can help me please
- Wed Aug 10, 2022 6:31 pm
- Forum: Support and Development
- Topic: how to make smooth jumping with love physics
- Replies: 3
- Views: 2162
Re: how to make smooth jumping with love physics
i tried that and it still does the same thing...
- Tue Aug 09, 2022 11:41 pm
- Forum: Support and Development
- Topic: how to make smooth jumping with love physics
- Replies: 3
- Views: 2162
how to make smooth jumping with love physics
so im trying to make a prototype of a platformer and i got some things to work accept the jumping... the jumping sort of works but its really jerky and essentially just teleports you up. I want to make it so that its smooth but i just dont know how. I am using a library called windfield which is jus...
- Wed Jun 08, 2022 8:53 am
- Forum: Support and Development
- Topic: text madness
- Replies: 2
- Views: 1112
text madness
so i was working on an rpg prototype and decided hey, lets interact with this object! so the basic idea is that I want the object (the square at the end of the thing) to display some text which i got working. the problem is when I want to change that text. I did a circular query around the player an...
- Tue May 31, 2022 8:50 pm
- Forum: Support and Development
- Topic: looping through a metatable
- Replies: 4
- Views: 2177
Re: looping through a metatable
ok so I managed to get a complete system up and running but there is still one problem with it that i dont like. preferrablly if possible i would like to have all of the require statements done automatically. when making a new object you still have to go in main.lua and require the path to that lua ...
- Tue May 31, 2022 9:35 am
- Forum: Support and Development
- Topic: looping through a metatable
- Replies: 4
- Views: 2177
looping through a metatable
hi so ive been trying to learn more about lua and eventually stumbled accross inheritance. i am familier with C++ and have used inheritance in C++ and was excited to try it out with metatables in lua. I did eventually learn metatables and i defenitly need to learn more but I think i got the basic co...
- Tue May 24, 2022 10:37 pm
- Forum: Support and Development
- Topic: Love2D ECS?
- Replies: 2
- Views: 2108
Love2D ECS?
so i was wondering because all of the other libraries about ECS are really difficult to use, to try to make my own! anyways i got something up and running but i was wondering if I'm doing it right. i also would like their to just be entities and i dont have to call their load, update, and draw funct...
- Wed May 18, 2022 1:56 pm
- Forum: Support and Development
- Topic: Why does it give me a nil value error
- Replies: 2
- Views: 3423
Why does it give me a nil value error
Hi ive been working on collisions for a game idea i had and i have it inside of collision.lua and it doesnt seem to work at all. Ive tried moving the collisions outside of the function and it doesnt seem like it wants to work. instead i get this error when i start the game: Error src/util/collision....