Search found 29 matches

by Seth144k
Sat Mar 02, 2024 8:21 am
Forum: Support and Development
Topic: Help with animations not working correctly
Replies: 1
Views: 1637

Help with animations not working correctly

Hi! So I am having issues playing animations using a library called anim8. Whenever I specify grid("1-3", 1) the animation plays normal and just fine. But when I want it to go to grid("4-6", 1) for the left walking sprites, for some reason it gets distorted and doesnt display cor...
by Seth144k
Tue Aug 08, 2023 11:10 am
Forum: Support and Development
Topic: topdown shooting help
Replies: 2
Views: 1356

topdown shooting help

theres this really weird bug that happens where when you shoot, the bullets are basically still tracking the mouse and its not really working correctly. if somebody could please take a look at this and help, it would be greatly appreciated!
by Seth144k
Mon Aug 22, 2022 1:07 am
Forum: Support and Development
Topic: animations with love2d
Replies: 2
Views: 1666

animations with love2d

Hi so im using this amazing library for love2D called anim8 its pretty good but im having alot of trouble with flipping for the left animation... I have no clue where to start and I attempted this using a number of diffrent ways but to no luck... i hope one of you can help me please
by Seth144k
Wed Aug 10, 2022 6:31 pm
Forum: Support and Development
Topic: how to make smooth jumping with love physics
Replies: 3
Views: 2162

Re: how to make smooth jumping with love physics

i tried that and it still does the same thing...
by Seth144k
Tue Aug 09, 2022 11:41 pm
Forum: Support and Development
Topic: how to make smooth jumping with love physics
Replies: 3
Views: 2162

how to make smooth jumping with love physics

so im trying to make a prototype of a platformer and i got some things to work accept the jumping... the jumping sort of works but its really jerky and essentially just teleports you up. I want to make it so that its smooth but i just dont know how. I am using a library called windfield which is jus...
by Seth144k
Wed Jun 08, 2022 8:53 am
Forum: Support and Development
Topic: text madness
Replies: 2
Views: 1112

text madness

so i was working on an rpg prototype and decided hey, lets interact with this object! so the basic idea is that I want the object (the square at the end of the thing) to display some text which i got working. the problem is when I want to change that text. I did a circular query around the player an...
by Seth144k
Tue May 31, 2022 8:50 pm
Forum: Support and Development
Topic: looping through a metatable
Replies: 4
Views: 2177

Re: looping through a metatable

ok so I managed to get a complete system up and running but there is still one problem with it that i dont like. preferrablly if possible i would like to have all of the require statements done automatically. when making a new object you still have to go in main.lua and require the path to that lua ...
by Seth144k
Tue May 31, 2022 9:35 am
Forum: Support and Development
Topic: looping through a metatable
Replies: 4
Views: 2177

looping through a metatable

hi so ive been trying to learn more about lua and eventually stumbled accross inheritance. i am familier with C++ and have used inheritance in C++ and was excited to try it out with metatables in lua. I did eventually learn metatables and i defenitly need to learn more but I think i got the basic co...
by Seth144k
Tue May 24, 2022 10:37 pm
Forum: Support and Development
Topic: Love2D ECS?
Replies: 2
Views: 2108

Love2D ECS?

so i was wondering because all of the other libraries about ECS are really difficult to use, to try to make my own! anyways i got something up and running but i was wondering if I'm doing it right. i also would like their to just be entities and i dont have to call their load, update, and draw funct...
by Seth144k
Wed May 18, 2022 1:56 pm
Forum: Support and Development
Topic: Why does it give me a nil value error
Replies: 2
Views: 3423

Why does it give me a nil value error

Hi ive been working on collisions for a game idea i had and i have it inside of collision.lua and it doesnt seem to work at all. Ive tried moving the collisions outside of the function and it doesnt seem like it wants to work. instead i get this error when i start the game: Error src/util/collision....