Search found 12 matches

by dsk031
Thu Dec 23, 2021 4:26 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

His block of code for movement has that function removed as well, can't believe I missed that... Bug fixing is tons of fun :sarcasm:
by dsk031
Thu Dec 23, 2021 4:22 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

I've found the source here: https://github.com/games50/pong/blob/master/pong-7/main.lua#L105 The function isn't finished at that point; it keeps going. The end of the function is at line 175. Holy crap, I just fixed it by looking at this code... I removed a function that was not there in the code t...
by dsk031
Thu Dec 23, 2021 3:32 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

His code uses spaces, your code uses tabs. Tabs are 8 columns; most editors allow you to change how they look like for you, and that causes a lot of pain because it may be different for everyone else. Configuring your editor to use spaces instead of tabs solves that problem. I suspect there's somet...
by dsk031
Thu Dec 23, 2021 2:03 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

here are two more..
I also have a font being used that I can't attach so you might have to get a font somewhere in windows or wherever.. font.ttf is called in a line
by dsk031
Thu Dec 23, 2021 2:03 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

Trying to add my code via attachments.. one sec..
by dsk031
Thu Dec 23, 2021 1:47 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

I'm seeing my ends look a bit spaced out on this code on here but his isn't, but on Sublime they aren't spaced out like that it's just like his. Edit: So, I commented out my code and then copied and pasted his code to my main.lua, same thing happens it asked for another end after the function under ...
by dsk031
Thu Dec 23, 2021 1:43 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Re: Collision border problem within my game.

It's hard to tell for sure without seeing all of the code. I can't test this solution either, but here's my guess based on what you've posted: It looks like an issue of code indentation. Don't add 'end' at your line 83. The description on line 79 says you need to alter dy in the case of a collision...
by dsk031
Wed Dec 22, 2021 5:05 pm
Forum: Support and Development
Topic: Need help with an nil error please..
Replies: 5
Views: 3806

Re: Need help with an nil error please..

I have created a new topic for the other error on the forums.. Sorry about that..
by dsk031
Wed Dec 22, 2021 5:05 pm
Forum: Support and Development
Topic: Collision border problem within my game.
Replies: 11
Views: 5630

Collision border problem within my game.

Alright on to another smaller problem.. The tutorial that I am following he has only 7 ends in this line of code but now when I try and run this code on LOVE it wants me to put another end after line 83, which would make this 8 Ends in my code.. Also, once I do put an End at line 83 to close off fun...
by dsk031
Wed Dec 22, 2021 3:25 pm
Forum: Support and Development
Topic: Need help with an nil error please..
Replies: 5
Views: 3806

Re: Need help with an nil error please..

Alright on to another smaller problem.. The tutorial that I am following he has only 7 ends in this line of code but now when I try and run this code on LOVE it wants me to put another end after line 83 which is in bold, which would make this 8 Ends in my code.. Also, once I do put an End at line 83...