Search found 6 matches

by thewizardplusplus
Tue Dec 13, 2022 11:09 pm
Forum: Games and Creations
Topic: 2D puzzle "Gravity Duel"
Replies: 2
Views: 2190

2D puzzle "Gravity Duel"

Here is a technical demo of my game. It lacks a menu and any settings, and the graphics are highly sketchy. My main goal was to test the idea of the gameplay. Title: Gravity Duel. Genre: 2D puzzle. Date of start of work: Sun Apr 25, 2021. Date of release: Sat Dec 10, 2022. Developers: only me. Scree...
by thewizardplusplus
Sun Nov 14, 2021 7:11 pm
Forum: Games and Creations
Topic: 2D puzzle "PWM Simulator"
Replies: 1
Views: 7360

2D puzzle "PWM Simulator"

Here is a technical demo of my game. It lacks a menu and any settings, and the graphics are highly sketchy. My main goal was to test the idea of the gameplay. Title: PWM Simulator. Genre: 2D puzzle. Date of start of work: Wed Dec 09, 2020. Date of release: Fri Jul 09, 2021. Developers: only me. Scre...
by thewizardplusplus
Wed Nov 10, 2021 4:07 am
Forum: Games and Creations
Topic: 2D puzzle "Tangled Stones"
Replies: 4
Views: 8259

Re: 2D puzzle "Tangled Stones"

Thank you very much for your feedback! Box2D rope joints are actually springs, meaning you can actually stretch them, against the design goal. Yes, I noticed it. In my opinion, this is even good because, otherwise, many combinations would be insoluble since the moving of a stone often requires an in...
by thewizardplusplus
Sun Oct 24, 2021 8:20 am
Forum: Games and Creations
Topic: 2D puzzle "Tangled Stones"
Replies: 4
Views: 8259

2D puzzle "Tangled Stones"

Here is a technical demo of my game. It lacks a menu and any settings, and the graphics are highly sketchy. My main goal was to test the idea of the gameplay. Title: Tangled Stones. Genre: 2D puzzle. Date of start of work: Wed Nov 04, 2020. Date of release: Thu Apr 22, 2021. Developers: only me. Scr...
by thewizardplusplus
Sat Oct 23, 2021 1:59 pm
Forum: Games and Creations
Topic: 2D puzzle "Biohazard"
Replies: 3
Views: 8619

Re: 2D puzzle "Biohazard"

Thank you very much for your feedback! I agree that the result of the field transformation is difficult to predict. However, in practice, I found a heuristic like this: the player should try to place the green cells as close as possible to the largest cluster of blue ones. Then, after the transforma...
by thewizardplusplus
Sun Oct 17, 2021 12:28 am
Forum: Games and Creations
Topic: 2D puzzle "Biohazard"
Replies: 3
Views: 8619

2D puzzle "Biohazard"

Here is a technical demo of my game. It lacks a menu and any settings, and the graphics are highly sketchy. My main goal was to test the idea of the gameplay. Title: Biohazard. Genre: 2D puzzle. Date of start of work: Tue Jul 21, 2020. Date of release: Tue Apr 20, 2021. Developers: only me. Screensh...