Search found 2 matches
- Mon Oct 25, 2021 11:23 pm
- Forum: Support and Development
- Topic: Setting a Windfield collision type for colliders generated from a table
- Replies: 3
- Views: 7598
Re: Setting a Windfield collision type for colliders generated from a table
Thank you so much! I actually hadn't figured this out yet, and was just resigning myself to having to use an object layer in Tiled when I saw your response, so it made my evening!
- Mon Oct 11, 2021 2:58 am
- Forum: Support and Development
- Topic: Setting a Windfield collision type for colliders generated from a table
- Replies: 3
- Views: 7598
Setting a Windfield collision type for colliders generated from a table
Hi, I'm currently learning love2D by experimenting with making some simple versions of a few different 2D games and after learning some basics over the past week or so I'm starting with a sidescrolling platformer. I'm using Tiled to create my maps, and Windfield for my physics and collisions. After ...