Search found 269 matches
- Mon Mar 31, 2025 5:55 am
- Forum: Games and Creations
- Topic: Boxclip (platformer / map editor)
- Replies: 6
- Views: 18487
Re: Boxclip (platformer / map editor)
hi there, I've been adding a lot more features to the game lately, to summarize them: Fractal brownian motion algorithm for the clouds. spinny-highres.jpg sc2.jpg Caustics and chromatic aberration for the underwater levels. underwater.jpg Reflective materials using normal maps. Shadow casting with h...
- Sun Mar 02, 2025 7:56 am
- Forum: Games and Creations
- Topic: Como fazer um APK pelo celular em 2024?
- Replies: 1
- Views: 1173
Re: Como fazer um APK pelo celular em 2024?
hi, I hope you understand english, I understand portuguese but I can not write it. Google does not make any easy to build packages, I'm not sure of the process but you would probably need the android sdk and even so you will need them to sign the binary to let users easily install them without havin...
- Mon Jan 27, 2025 11:24 am
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
Hi, this is just to make you aware that the release attached above is now outdated and replaced with this one: https://codeberg.org/glitchapp/inertia- ... i/releases
Details about some of the new features I added can be read in the description.
Enjoy!
Details about some of the new features I added can be read in the description.
Enjoy!
- Fri Jan 10, 2025 6:40 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
This is the last version of my fork shrinked to reduce the size to the minimun, as a result some extra content has been removed and the whole soundtrack reduced. I think this will be fine for most casual players. For those who like what I added I recommend to download the full game from my repositor...
- Mon Jan 06, 2025 12:16 pm
- Forum: Support and Development
- Topic: keeping everything at 60fps
- Replies: 7
- Views: 1405
Re: keeping everything at 60fps
I think you are looking for this: https://github.com/rxi/lovebpm
You can then get the values from beat and subbeat like this:
and use it to animate anything, I did that successfully in a game and all I can say it works.
You can then get the values from beat and subbeat like this:
Code: Select all
local beat, subbeat = music:getBeat()
- Tue Dec 24, 2024 12:43 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
I've just added NoobHub to the game. NoobHub is a network multiplayer and messaging solution for CoronaSDK, Moai, Gideros, LÖVE, and Defold. You can check out the original repository here: https://github.com/Overtorment/NoobHub While it's not fully implemented yet and there’s still work to be done, ...
- Sat Nov 30, 2024 7:15 am
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
The cable now follows the ship also when it is not in the center of the screen, I highlighted the segments of the cable with some shading.
- Tue Nov 26, 2024 6:22 am
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
I added a few extra features to the game which are enumerated and nicely ilustrated with screenshots, you can check them on the repository: https://codeberg.org/glitchapp/thrust-ii-reloaded As there are enough screenshots on the repository I will just add one of them here to ilustrate the changes: t...
- Mon Nov 25, 2024 4:40 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
I managed to make the cable flexible but I need to figure out how to make the cable follow the ship when is not centered by the camera. cable.gif if anyone want to test it or try to fix it feel free to clone the repository or pull the last update from it: https://codeberg.org/glitchapp/thrust-ii-rel...
- Sun Nov 24, 2024 1:50 pm
- Forum: Games and Creations
- Topic: Thrust II Reloaded
- Replies: 22
- Views: 50152
Re: Thrust II Reloaded
I did not modified the tileset much but I changed the splash screen and title and added some background and shading. For anyone interested to have fast access to the idea I uploaded a love file here and some screenshots. 1.jpg newsc.jpg ah I'm not happy with the ship in the splash but every element ...