Search found 19 matches
- Thu Aug 28, 2014 9:04 pm
- Forum: Support and Development
- Topic: Vectors for a dummie
- Replies: 4
- Views: 5586
Re: Vectors for a dummie
There are plenty of use cases for vectors that are not at all related to Shaders. For context, read through the Linear Algebra for game developers series. Those articles will answer the general question of what a vector is , what it's used for, and what some of those vector functions are. Note that ...
- Mon Jan 23, 2012 10:36 pm
- Forum: Libraries and Tools
- Topic: Bresenham's line algorithm
- Replies: 2
- Views: 3154
Re: Bresenham's line algorithm
Great example. I learned Bresenham's algorithm when I was working on a word search game. The lettergrid allows you to drag and select words going up/down/left/right and diagonals: http://cl.ly/0w0e2h2g053C100A1u1E/Screen%20Shot%202012-01-23%20at%205.32.20%20PM.png Code (scroll down to pointsBetween)...
- Thu Jul 07, 2011 2:28 pm
- Forum: Support and Development
- Topic: Quads and artifacts from sprite sheets
- Replies: 8
- Views: 6219
Re: Quads and artifacts from sprite sheets
That's it! Thanks, that makes sense.
I'm working on another game right now and the same issue appeared.
So, the general tips are:
- leave at least 1 pixel margin around your sprites
- draw your quads at non-fractional coordinates
I'm working on another game right now and the same issue appeared.
So, the general tips are:
- leave at least 1 pixel margin around your sprites
- draw your quads at non-fractional coordinates
- Wed Jul 06, 2011 8:33 pm
- Forum: Support and Development
- Topic: Quads and artifacts from sprite sheets
- Replies: 8
- Views: 6219
Re: Quads and artifacts from sprite sheets
Oh man, that issue is so annoying! I think it even shows up in the screenshot on the wiki. Let me know if there's anything I can do by way of adjusting or testing. If anyone else can confirm or deny this behavior maybe we can file a bug on bitbucket.
Also, the code is on GitHub for easy browsing.
Also, the code is on GitHub for easy browsing.
- Fri Apr 08, 2011 8:32 pm
- Forum: Support and Development
- Topic: flipping image
- Replies: 2
- Views: 2626
Re: flipping image
You can supply a negative value to the sx, and sy (scale) parameters of love.graphics.draw() to flip your image on the horizontal and vertical axes, respectively.
- Fri Apr 08, 2011 4:19 pm
- Forum: Support and Development
- Topic: Why doesn't # decrease after remove?
- Replies: 10
- Views: 5538
Re: Why doesn't # decrease after remove?
Another nice benefit of table.remove() over setting the index to nil is that table.remove() will automatically re-order your indexes to fill the gap left by the removed index. If you have {1, 2, 3, 4, etc.} and use table.remove() on index 3, index 4 will get bumped to 3 and so on until the list is ...
- Fri Apr 08, 2011 3:46 pm
- Forum: Support and Development
- Topic: Objects not maintaining their state
- Replies: 4
- Views: 2902
Re: Objects not maintaining their state
Removing an item from a table while you are iterating it will cause problems if you are using table indexes. There are straightforward ways to do it that won't trip you up, however. Here's one way that I use a lot: local fruits = {'apple', 'pear', 'banana', 'grape'} local toRemove = {} for i, fruit ...
- Thu Mar 31, 2011 4:42 pm
- Forum: Games and Creations
- Topic: Desert Loot
- Replies: 12
- Views: 12892
Re: Desert Loot
Dude, that's crazy. I keep trying and I can't top my best score of around $2300.
I think we're going to have to start talking strategy here. Are you all getting lucky usually or do you have a strategy of saving up certain items?
I think we're going to have to start talking strategy here. Are you all getting lucky usually or do you have a strategy of saving up certain items?
- Thu Mar 24, 2011 10:52 pm
- Forum: Games and Creations
- Topic: Desert Loot
- Replies: 12
- Views: 12892
Re: Desert Loot
Yeah, there really is only one action, click an item.
What's your best score? Mine is $2200. The highest I've seen is Maurice on IRC who got somewhere in the $3000s.
What's your best score? Mine is $2200. The highest I've seen is Maurice on IRC who got somewhere in the $3000s.
- Thu Mar 24, 2011 9:05 pm
- Forum: Games and Creations
- Topic: Desert Loot
- Replies: 12
- Views: 12892
Desert Loot
Desert Loot is a game about collecting things and making decisions.
It was made for Game Prototype Challenge v4
Download
Making Of Timelapse Video
It was made for Game Prototype Challenge v4
Download
Making Of Timelapse Video