It's now available on Android!
https://play.google.com/store/apps/deta ... endaryloot
Search found 8 matches
- Sat Nov 21, 2020 6:11 pm
- Forum: Games and Creations
- Topic: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
- Replies: 15
- Views: 23663
- Wed Oct 28, 2020 7:47 pm
- Forum: Games and Creations
- Topic: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
- Replies: 15
- Views: 23663
Re: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io
I'm glad you liked it! There's about 25 floors with a boss fight at the end.
You have to have a mac in order to build for mac, and I don't have one. Does the .love file not work?
You have to have a mac in order to build for mac, and I don't have one. Does the .love file not work?
- Sat Oct 24, 2020 1:40 am
- Forum: Games and Creations
- Topic: Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
- Replies: 15
- Views: 23663
Labyrinth of Legendary Loot - turn-based roguelike released on itch.io and Google Play Store
https://dominaxis-games.itch.io/labyrin ... ndary-loot
.love file is also available for download but the comments are stripped. (comments were mostly game design related as opposed to coding)
.love file is also available for download but the comments are stripped. (comments were mostly game design related as opposed to coding)
- Tue Jun 14, 2016 5:07 pm
- Forum: Support and Development
- Topic: Is it possible to make the window start as maximized?
- Replies: 4
- Views: 4060
Is it possible to make the window start as maximized?
I can maximize the window by calling love.window.maximize() but doing so will make it first appear in a smaller window when it starts up before it maximizes. Is it possible to set the window to start maximized in conf.lua? (Or maybe at least hide the window at first and show it once it's maximized.)...
- Sun Feb 20, 2011 8:24 am
- Forum: General
- Topic: Wiki error D:
- Replies: 13
- Views: 13967
Database Error when accessing the wiki.
When I access some of the pages on the wiki, such as love.font, this error appears: A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidden) from within function "SMW::getSemanticData". Database returned ...
- Fri Feb 18, 2011 1:28 am
- Forum: Support and Development
- Topic: love 0.7.1 does not start (Win XP)
- Replies: 3
- Views: 4675
Re: love 0.7.1 does not start (Win XP)
Have you downloaded the latest graphics driver for your graphics card? I had the same problem in 0.7.0 and that is how I fixed it.
- Wed Jan 12, 2011 4:41 am
- Forum: Support and Development
- Topic: Setting the Frame rate
- Replies: 10
- Views: 8703
Re: Setting the Frame rate
Thanks for the really quick responses guys. I am trying to build some sort of RPG game so I don't think I need the accuracy the update per dt provides. I'll just try to do a workaround using love.timer.sleep.
- Tue Jan 11, 2011 6:21 pm
- Forum: Support and Development
- Topic: Setting the Frame rate
- Replies: 10
- Views: 8703
Setting the Frame rate
Hello, I have just recently found Löve engine and I think i'm starting to löve it! The previous engine I worked with I was used to having constant FPS throughout the execution. I was wondering if it can also be achieved in Löve. Is it possible to set the Frame Rate of Löve to some constant number? I...