Search found 29 matches

by tomxp411
Tue Jun 08, 2021 6:27 pm
Forum: Support and Development
Topic: How to check if a bullet will hit a target
Replies: 12
Views: 14560

Re: How to check if a bullet will hit a target

If you want to be super crude about it, just measure the pixels between the bullet and target(s) and if close then slow down the camera. Sometimes it's easy to over-engineer the solution. This is part what I was thinking. Slow time when the bullet is just over one diameter away from the target. The...
by tomxp411
Thu Jun 03, 2021 6:21 pm
Forum: General
Topic: love2d and lua installation on windows 10
Replies: 17
Views: 18079

Re: love2d and lua installation on windows 10

Suttebun wrote: Thu Jun 03, 2021 7:14 am That's a COMMUNITY tomxp411, this aint no Reddit immediate forum.
Remember Gaia Online? Or MMORPG forums?

GVovkiv getting sizzled like bacon haha
I don't even know what you mean by that. What I do know is you're being rude, condescending, and juvenile. Grow up.
by tomxp411
Thu Jun 03, 2021 7:07 am
Forum: General
Topic: I am new and I have a question around love libraries
Replies: 12
Views: 13120

Re: I am new and I have a question around love libraries

Does Xplane have a Free type/true type font generator maybe? (Like libgdx). It loads a freetype font with specified size, to avoid blurriness, at runtime(.ttf(?)) and can save it as a bitmap font for later use for optimization. I doubt it, and even if it did, it's not going to allow plugins to acce...
by tomxp411
Tue Jun 01, 2021 7:31 pm
Forum: General
Topic: I am new and I have a question around love libraries
Replies: 12
Views: 13120

Re: I am new and I have a question around love libraries

Why don't you use Fly With Lua? Thanks for reply. Flywithlua is very limiting. I would like to draw buttons with rounded corners, pictures and of course a better possibility in terms of writing and font. We only have the possibility of using a font 10, 12 and 18 (why we have not 14 and 16 font ?) T...
by tomxp411
Fri May 28, 2021 5:38 pm
Forum: General
Topic: I am new and I have a question around love libraries
Replies: 12
Views: 13120

Re: I am new and I have a question around love libraries

No, I don't think you can do what you're asking. If you want to use the LOVE graphics libraries, you'd have to instead build a script in X-Plane that pushes the data you want out through a TCP or UDP connection. Then read that data in LOVE and display it there separately. I do something similar, my...
by tomxp411
Fri May 28, 2021 5:34 pm
Forum: General
Topic: love2d and lua installation on windows 10
Replies: 17
Views: 18079

Re: love2d and lua installation on windows 10

GVovkiv wrote: Fri May 28, 2021 3:38 pm
Suttebun wrote: Sun May 23, 2021 7:53 pm @GVovkiv Because if you don't talk right, you mess other people up.

Good thing Deb75, have fun.
OK BROOO
Yeah, we all get he was being rude, but responding to his off-topic comments with more off-topic commends doesn't help the conversation. :)
by tomxp411
Fri May 28, 2021 3:51 am
Forum: General
Topic: I am new and I have a question around love libraries
Replies: 12
Views: 13120

Re: I am new and I have a question around love libraries

No, I don't think you can do what you're asking. If you want to use the LOVE graphics libraries, you'd have to instead build a script in X-Plane that pushes the data you want out through a TCP or UDP connection. Then read that data in LOVE and display it there separately. I do something similar, mys...
by tomxp411
Fri May 28, 2021 3:34 am
Forum: General
Topic: Love2D to switch
Replies: 11
Views: 30241

Re: Love2D to switch

I really wish Nintendo would get rid of those NDAs, I wonder what their motivations are because to me this seems counter productive. Nintendo doesn't always make the most sound decisions so it might just be because they're used to it. It's a quality thing. Nintendo would rather release a few, high ...
by tomxp411
Wed May 26, 2021 7:48 pm
Forum: General
Topic: Iterating through a table of keyboard keys
Replies: 5
Views: 6886

Re: Iterating through a table of keyboard keys

what I did is create a table with each keyboard command, then call it from my love.keypressed function: My Input.lua file looks like this: Input = { ["up"] = function(v) Player:setSpeed(Player.ctlFwdSpeed * v) end, ["down"] = function(v) Player:setSpeed(Player.ctlBackSpeed * v) e...
by tomxp411
Tue May 25, 2021 12:58 am
Forum: Games and Creations
Topic: Disco Inferno
Replies: 9
Views: 17390

Re: Disco Inferno

Your title is misleading. A game can be mistakeably, and for good reason, considered continuous. Still being made as players play and enjoy the game. I don't know what audience you're speaking to, but your game's spirit does not seem complete!.. You should have many levels, and some :^) He created ...