Search found 3 matches
- Thu Apr 08, 2021 10:43 pm
- Forum: Support and Development
- Topic: Multiplayer game with lua-enet and love
- Replies: 2
- Views: 4548
Multiplayer game with lua-enet and love
Hi there, I am attempting to make a multiplayer game and would like some feedback on my ideas & answers to some questions. My goal is to make the following game have multiplayer functionality (here is a video: https://streamable.com/e/m9wxy6). All the files you need to run the game are attached....
- Thu Apr 08, 2021 6:25 pm
- Forum: Support and Development
- Topic: Relative mouse movement
- Replies: 4
- Views: 3175
Re: Relative mouse movement
Thanks for everyone's input. I think the part that made me understand it the most was because the callbacks are not executed in the context of an object I added the mousemoved method to the player class, and then call that in the main.lua inside of the love.mousemoved callback. It works great. Thanks!
- Thu Apr 08, 2021 12:49 am
- Forum: Support and Development
- Topic: Relative mouse movement
- Replies: 4
- Views: 3175
Relative mouse movement
Hi there, I am trying to implement a certain type of mouse movement. Here's how it works Figure out how much the mouse position has changed only in the x component. Take this number, scale it, and then add it to the players "aim angle". I think my downfall is to do with callback functions,...