Search found 42 matches
- Fri Apr 08, 2011 12:20 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
like if x and y == the coordinates of the door. thanks that should be easy.
- Thu Apr 07, 2011 12:29 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
The next thing i need to add to the game is the ability to win. I want the game to go to the next world once you walk on to the door. what function would i use for this?
- Fri Mar 25, 2011 1:49 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
You cant create blocks. Im not sure where you got that idea. level two is the actual built level. the goal is to get to the top right of the screen in as few moves as possible.
- Thu Mar 24, 2011 12:42 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
Is there a single person that got the game to work for them??
- Thu Mar 03, 2011 1:47 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
im working in 6.2 so i hastily converted it to 7.0. Thats why the text and the hit boxes do not line up. I did not fully understand your other two remarks. hey there :) the game is funky but i have a few faults. 1: Once first loadings the windows the a frame in the window then opens up the title pag...
- Wed Mar 02, 2011 1:26 pm
- Forum: Games and Creations
- Topic: Days of Reverse Towlrs
- Replies: 24
- Views: 13659
Re: Days of Reverse Towlrs
108 and proud
- Tue Mar 01, 2011 1:09 pm
- Forum: Games and Creations
- Topic: Gravity Game
- Replies: 54
- Views: 19833
Re: Gravity Game
not too double post but the level that is fully designed is level 2.
- Mon Feb 28, 2011 1:08 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1804
- Views: 1722665
Re: What's everyone working on? (tigsource inspired)
Just finished and posted version 2.7 of my gravity game.
- Thu Feb 24, 2011 1:37 pm
- Forum: Games and Creations
- Topic: DevDiary: Super Star Trek
- Replies: 6
- Views: 4036
Re: DevDiary: Super Star Trek
i feel stupid i didnt even look at the date sorry? also the pong post was the mother ^%(^%*&%^*(&^% that sits next to me being a tool.
- Thu Feb 24, 2011 1:15 pm
- Forum: Games and Creations
- Topic: DevDiary: Super Star Trek
- Replies: 6
- Views: 4036
Re: DevDiary: Super Star Trek
i need to look at the dates. oops