Search found 2 matches
- Fri Mar 05, 2021 5:54 am
- Forum: General
- Topic: How does Love load files in “fused” mode?
- Replies: 3
- Views: 3866
Re: How does Love load files in “fused” mode?
Ah, I didn’t realize the zip file format used footers, that simplifies the whole thing! I was thinking it used headers instead, so the love exe would have to have some way of knowing exactly how many bytes long the executable file would be *without* the zip appended, and then go from there. But read...
- Wed Mar 03, 2021 2:12 am
- Forum: General
- Topic: How does Love load files in “fused” mode?
- Replies: 3
- Views: 3866
How does Love load files in “fused” mode?
Hi! I’m working on my own custom Love-inspired game engine, using C++ and Lua. I’ve been wondering how exactly Love is able to read files in fused mode — it seems like a great way to embed resources into the executable. I’ve poked around in the source on GitHub, and I found some stuff that seems rel...