Search found 15 matches
- Wed Nov 23, 2016 11:46 am
- Forum: Games and Creations
- Topic: i made this thing
- Replies: 11
- Views: 6862
Re: i made this thing
childonline, I'm curious about what tool you used to save this png. it was either IrfanView or Paint.NET, both have the option to save an uncompressed png - Don't use a huge bitmap when the background is an array of dots - The current way you're using 'setmetatable' doesn't look correct - sometimes...
- Tue Nov 22, 2016 11:02 am
- Forum: Games and Creations
- Topic: i made this thing
- Replies: 11
- Views: 6862
i made this thing
I made this thing, I have no future plans for it, decided to post it here.
Enjoy!
Enjoy!
- Mon Mar 14, 2016 5:44 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 458519
Re: "Questions that don't deserve their own thread" thread
Thanks!Skeiks wrote: Set the canvas, then use love.graphics:clear()
Code: Select all
love.graphics.setCanvas(canvas); love.graphics.clear(); love.graphics.setCanvas()
- Mon Mar 14, 2016 5:01 pm
- Forum: Support and Development
- Topic: "Questions that don't deserve their own thread" thread
- Replies: 905
- Views: 458519
Re: "Questions that don't deserve their own thread" thread
Hi!
How am I supposed to canvas:clear() since 0.10.1 ? Is there a generally fast good-practice I don't know about?
Thanks!
How am I supposed to canvas:clear() since 0.10.1 ? Is there a generally fast good-practice I don't know about?
Thanks!
- Tue Nov 03, 2015 3:30 pm
- Forum: Support and Development
- Topic: Help with this shader, please?
- Replies: 2
- Views: 2389
Re: Help with this shader, please?
Totally, I guess I had tunnel vision.arampl wrote:Seems you forgot draw something to canvas2.
You set shader, send uniforms to it, then leave and draw black screen.
Maybe you need to put "love.graphics.draw(canvas1)" after shader:send("iChannel0", canvas1) or something like this?
Thanks!
- Mon Nov 02, 2015 11:49 pm
- Forum: Support and Development
- Topic: Help with this shader, please?
- Replies: 2
- Views: 2389
Help with this shader, please?
Hello, I tried to modify a shader I found on shadertoy @ https://www.shadertoy.com/view/lsXSWl and make it work on a canvas, but for some reason the canvas on which I apply the shader just renders a black screen. Any thoughts? Thanks! code = [[ extern vec3 iResolution; extern Image iChannel0; extern...
- Fri Jul 13, 2012 4:53 pm
- Forum: Libraries and Tools
- Topic: Löve Frames - A GUI Library
- Replies: 406
- Views: 380113
Re: Löve Frames - A GUI Library
I'm dying of anticipation here.Nikolai Resokav wrote:Löve Frames does not currently have a multiple line text input, but I have one planned for a future update.osa1 wrote: I'm considering using it for one of my projects, I need text inputs with multiple lines, does this have one? I can't see it in demo.
- Tue Jul 10, 2012 10:37 am
- Forum: General
- Topic: LOVE Programming Game
- Replies: 7
- Views: 4687
Re: LOVE Programming Game
You can also try SELÖVE , which is probably the most secure way to run LÖVE games (this will put your whole game in a sandbox, not just the user-controlled part). Hmm, i was unaware that this existed. It defiantly sounds like a good idea to place the entire application into a sandbox, I'll look int...
- Mon Jul 09, 2012 6:56 pm
- Forum: General
- Topic: LOVE Programming Game
- Replies: 7
- Views: 4687
Re: LOVE Programming Game
I see where you are going, but how will this help me if the user decides to write something like this in his script: if robot.enemyIsInRange then robot.jump() os.exit() end What i want is to let the user have the most out of lua, but restrict the use certain modules, especially os, io and love (some...
- Mon Jul 09, 2012 6:18 pm
- Forum: General
- Topic: LOVE Programming Game
- Replies: 7
- Views: 4687
Re: LOVE Programming Game
Do you perhaps have any links on how to create such an api in lua?
I'm not lazy and already googled similar articles, but if you know of any websites on this topic I would be grateful.
I'm not lazy and already googled similar articles, but if you know of any websites on this topic I would be grateful.