I'm unsure of how to do that. I'm pretty new to love2D and I'm still exploring many of its features.
Search found 3 matches
- Wed Jan 27, 2021 11:56 pm
- Forum: General
- Topic: attempt to perform arithmetic on field 'y' (a nil value)
- Replies: 5
- Views: 9631
Re: attempt to perform arithmetic on field 'y' (a nil value)
- Wed Jan 27, 2021 10:32 pm
- Forum: General
- Topic: attempt to perform arithmetic on field 'y' (a nil value)
- Replies: 5
- Views: 9631
Re: attempt to perform arithmetic on field 'y' (a nil value)
I can't really see what's wrong in your code as well. All I can think of is that you didn't call RCar:init() before using RCar:update() or something. This is my code for where I initialized all the Classes. PlayState = Class{__includes = BaseState} function PlayState:init() self.redCar = RCar() sel...
- Wed Jan 27, 2021 5:15 pm
- Forum: General
- Topic: attempt to perform arithmetic on field 'y' (a nil value)
- Replies: 5
- Views: 9631
attempt to perform arithmetic on field 'y' (a nil value)
I'm not sure if this is the right forum to post this but I recently got this issue when making a "collides" function in a game I'm working on. Before this function every call to "self.y" works just fine but the moment I enable this function, love gives me the following error: ***...