Search found 2 matches
- Thu Jan 21, 2021 12:46 am
- Forum: Support and Development
- Topic: Weird stuff with udp socket and keyboard
- Replies: 3
- Views: 6089
Re: Weird stuff with udp socket and keyboard
here's the full main.lua code: -- network test local socket = require("socket") local address, port = "127.0.0.1", 5555 local timeStamp local updateRate = 0.1 -- 1/10 of sec local client local t --------------- function love.load() require("staticClass") obstacles = {} ...
- Wed Jan 20, 2021 11:40 pm
- Forum: Support and Development
- Topic: Weird stuff with udp socket and keyboard
- Replies: 3
- Views: 6089
Weird stuff with udp socket and keyboard
Hello there, I'm working on online game and using love2d 11.3 (on Mac OS Catalina and Ubuntu 20.04). So I'm facing really strange issue: on update, when I'm using udp:receivefrom() I got my love.keypressed(key) function messed up. So, I'm pressing UP and my object is going down etc. Here's the code:...