Search found 7 matches

by Bubble1820DE
Thu Feb 11, 2021 8:22 pm
Forum: Support and Development
Topic: body shape - bezier curve
Replies: 2
Views: 3244

body shape - bezier curve

Is it possible to attach a bezier curve to a body (for example: via fixture)?
by Bubble1820DE
Sun Dec 27, 2020 6:15 pm
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Re: Safe Login to Server

Not sure what you are trying to do here. My library is designed to work within the Steam client. The Steamworks Web API is for websites or apps running outside of the Steam client. I want to realize this: https://partner.steamgames.com/doc/features/auth#client_to_backend_webapi I can already get th...
by Bubble1820DE
Sun Dec 27, 2020 10:53 am
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Re: Safe Login to Server

You can call: user = steam.getUser() ticket = user:getAuthTicket() Thank you so much! :awesome: I just have one more question. The client gets the ticket with user:getAuthTicket() . After that, the client sends the ticket to the server. Afterwards, the server needs to verify the ticket with this we...
by Bubble1820DE
Sat Dec 26, 2020 10:11 am
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Re: Safe Login to Server

Thanks for pointing this out. The library works although I haven't had time to update the examples or produce decent documentation. The flat API is considerably harder and requires good understanding of Lua FFI: ... I want to use GetAuthSessionTicket so I think I need to use the flat API. Is it pos...
by Bubble1820DE
Sat Dec 26, 2020 1:58 am
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Re: Safe Login to Server

Sorry about that. The repository should be visible now. Thanks I installed it :) I am using your code for testing but also receiving an error. local ffi = require('ffi') local lib = require('sworks.flat') lib.SteamAPI_Init() local uhandle = lib.SteamAPI_GetHSteamUser() local user = lib.SteamInterna...
by Bubble1820DE
Fri Dec 25, 2020 1:10 pm
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Re: Safe Login to Server

You're stepping into a minefield, I'm afraid. Getting network code that's going to be exposed to the open Internet properly secured is a hard problem. Before you go any further, think carefully about what you're trying to do and why. Do you actually need accounts? What are they meant to do in the c...
by Bubble1820DE
Thu Dec 24, 2020 1:54 pm
Forum: Support and Development
Topic: Safe Login to Server
Replies: 11
Views: 8296

Safe Login to Server

Hey guys :ultraglee: I would like to create an online game and therefore I am using sock.lua (https://camchenry.com/sock.lua/) to do client-server communication. I am struggling to implement a safe login system. My idea: Every client needs to send a username and a password to the server. After that,...