Search found 3 matches
- Wed Oct 25, 2023 10:13 pm
- Forum: Games and Creations
- Topic: Moonring getting lots of Love
- Replies: 13
- Views: 149224
Re: Moonring getting lots of Love
I'll be making Linux builds fairly soon. My brother is helping me set up an auto-build thing. It's a bit beyond me (and I don't have a Linux machine of any sort!) Thanks. Another question. Lua isn't typed so as a project gets bigger, it gets harder to deal with bugs. How did you deal with this? I s...
- Wed Oct 25, 2023 12:42 am
- Forum: Games and Creations
- Topic: Moonring getting lots of Love
- Replies: 13
- Views: 149224
Re: Moonring getting lots of Love
Any reason why it isn't available for Linux?
- Sat Dec 12, 2020 12:16 pm
- Forum: Support and Development
- Topic: black flash when switching gamestates (hump)
- Replies: 7
- Views: 5410
Re: black flash when switching gamestates (hump)
What about creating a global state_args table to put the arguments given to enter function? Then event handler can call GS.push(state, unpack(state_args)). That way I can pass functions and objects to the enter function. Would this be good practice?