Search found 3 matches
- Tue Aug 24, 2021 5:13 pm
- Forum: Support and Development
- Topic: having issues reading gamepad - hat and buttons
- Replies: 5
- Views: 6519
Re: having issues reading gamepad - hat and buttons
That worked, thanks!
- Tue Aug 24, 2021 4:04 am
- Forum: Support and Development
- Topic: having issues reading gamepad - hat and buttons
- Replies: 5
- Views: 6519
Re: having issues reading gamepad - hat and buttons
Didn't work, I get:
---------------------
Error
main.lua:124: attempt to index global 'Joystick' (a nil value)
Traceback
main.lua:124: in function 'move_turret'
main.lua:62: in function 'update'
[C]: in function 'xpcall'
---------------------
I've tried everything
---------------------
Error
main.lua:124: attempt to index global 'Joystick' (a nil value)
Traceback
main.lua:124: in function 'move_turret'
main.lua:62: in function 'update'
[C]: in function 'xpcall'
---------------------
I've tried everything
- Tue Aug 24, 2021 12:38 am
- Forum: Support and Development
- Topic: having issues reading gamepad - hat and buttons
- Replies: 5
- Views: 6519
having issues reading gamepad - hat and buttons
I am trying to use the hat to move a sprite left and right and the A button to fire, I've spent all day trying to figure this out. Here's my code, any help would be appreciated: --move turret function move_turret() --don't move it if turret is exploding if not turret_hit then --if love.keyboard.isDo...