Search found 7 matches
- Fri Dec 24, 2010 4:06 am
- Forum: Games and Creations
- Topic: A game about growing plants (beta 6 released!)
- Replies: 136
- Views: 63632
Re: A game about growing plants
I very much like the new art style. Keep this up.
- Mon Dec 20, 2010 5:35 am
- Forum: Games and Creations
- Topic: A game about growing plants (beta 6 released!)
- Replies: 136
- Views: 63632
Re: A game about growing plants
This is looking very cool. I like watching this develop, and I want to see your wind tweaks.
- Sun Dec 19, 2010 2:26 am
- Forum: Support and Development
- Topic: Package Installer Error
- Replies: 8
- Views: 8448
Re: Package Installer Error
I had the same problem with the last version. What wound up working was just adding the PPA to my sources list and getting it through there. (I also wound up compiling it, but the insane list of development libraries to download seems like a bit much to any who don't want to modify LÖVE.)
- Fri Dec 17, 2010 4:46 am
- Forum: General
- Topic: Tile-based tutorials
- Replies: 48
- Views: 12657
Re: Tile-based tutorials
Having not used middleclass, but coming from other OO languages, I'd say go ahead with using middleclass, but (like Ryne said) only if you go into how the library works. I'd love to see the tutorial in any case, as JRPGs are my forte.
- Sun Dec 12, 2010 5:18 am
- Forum: Games and Creations
- Topic: MetaMorphEyes
- Replies: 23
- Views: 13805
Re: MetaMorphEyes
No edge crashes, no random freezes (though I only had it open for a few seconds at a time), but when you run out of eyes, any eye you add past the first resets your count to zero.
I like the concept. Can't wait until we get lasers of our own.
I like the concept. Can't wait until we get lasers of our own.
- Sun Dec 12, 2010 2:20 am
- Forum: Libraries and Tools
- Topic: fuzzy love
- Replies: 39
- Views: 22245
Re: fuzzy love
Why is it so freaking hard to find an opengl development library? >_< Actually, dev files for OpenGL tend to come with compilers, at least on Windows. If you can, look around your include directories for 'gl.h' - I'm not sure how they do it, but it comes packaged in with minGW and the Windows dev k...
- Sat Dec 11, 2010 5:33 am
- Forum: Libraries and Tools
- Topic: chipLÖVE - Getting to LÖVE chip music (with new question)
- Replies: 0
- Views: 2035
chipLÖVE - Getting to LÖVE chip music (with new question)
I discovered LÖVE a few weeks back, and fell in love (naturally). After tweaking the NO demo that came with Windows (a ton, to make it suit the Picross addiction that arose from it), I decided to try making a personal project. However, coming short of ideas for something to write, I instead turned t...