Search found 6 matches
- Wed Nov 26, 2014 4:11 pm
- Forum: General
- Topic: Can't Print To Output During Gameplay with Zerobrane
- Replies: 5
- Views: 4368
Re: Can't Print To Output During Gameplay with Zerobrane
Thanks for the tip, that was it.
- Wed Nov 26, 2014 7:05 am
- Forum: General
- Topic: Can't Print To Output During Gameplay with Zerobrane
- Replies: 5
- Views: 4368
Can't Print To Output During Gameplay with Zerobrane
Hey, there. Been awhile since I was around here. I'm looking into Lua and Love again, and I've got Zerobrane for an IDE. I've got a basic script running to print text to ZB's console, but it only does that after the program exits. I've made an exception in the firewall and tried redirecting the outp...
- Sun Apr 07, 2013 12:36 am
- Forum: LÖVE-Android
- Topic: JXD S7300 hand held gaming device
- Replies: 8
- Views: 18544
Re: JXD S7300 hand held gaming device
Yeah, that is useful, but I'd hope for native joystick input capabilities, if possible. That way, you could have Android titles without having anything on the screen (of course, you could make screen controls and allow the opacity to be tweaked).
- Sat Apr 06, 2013 11:12 pm
- Forum: LÖVE-Android
- Topic: JXD S7300 hand held gaming device
- Replies: 8
- Views: 18544
Re: JXD S7300 hand held gaming device
Hah, I happened to be getting one of these. I'd like to make games for a handheld, and it seems a bit easier to make games for Android now over a few years ago. I didn't want to make any games for Android originally because there weren't any Android gaming-focused devices, but things seem to be turn...
- Sun Jan 15, 2012 7:19 pm
- Forum: Support and Development
- Topic: Pixel Art (Spriting)
- Replies: 5
- Views: 3284
Re: Pixel Art (Spriting)
Hey. I also have some pixel art tutorials - a video series on YouTube. Here's the link.
- Thu Dec 02, 2010 4:08 am
- Forum: Support and Development
- Topic: How do I use Komodo IDE with love2d?
- Replies: 4
- Views: 3217
Re: How do I use Komodo IDE with love2d?
I tried that too - I found that you need to physically link to the Love executable (C:\Program Files\Love\Love.exe, for example), with %p.. Here's an image.