Search found 61 matches
- Thu Apr 29, 2010 12:06 pm
- Forum: Games and Creations
- Topic: Lovely Supertux
- Replies: 14
- Views: 7940
Re: Lovely Supertux
I knew, but I never figured out before how this should work. So I didn't use these before.
- Thu Apr 29, 2010 10:02 am
- Forum: Games and Creations
- Topic: Lovely Supertux
- Replies: 14
- Views: 7940
Re: Lovely Supertux
dt is delta time?
Well, from what i found on big G, multiplying the delta time with the movement should work.
Well, from what i found on big G, multiplying the delta time with the movement should work.
- Thu Apr 29, 2010 7:20 am
- Forum: Games and Creations
- Topic: Lovely Supertux
- Replies: 14
- Views: 7940
Re: Lovely Supertux
In my opinion, Mario physics works similar to following: Y-acceleration isn't calculated, you have something like 3 fixed velocity rates for running, walking and stopping running. Let's say 1 Pixel for two game loop cycles, 1 for one game loop cycles and 2 in a gameloop cycle. Same with jumping, if ...
- Mon Jan 25, 2010 10:23 pm
- Forum: General
- Topic: GunFu Deadlands
- Replies: 6
- Views: 3425
Re: GunFu Deadlands
anyway, i found this game some days ago and i have to say it is awesome.
- Sat Jan 16, 2010 8:44 pm
- Forum: Support and Development
- Topic: Radiant and the origin position.
- Replies: 2
- Views: 3025
Re: Radiant and the origin position.
Ah, Image rad origin = image origin. Got it, thanks!
- Sat Jan 16, 2010 8:09 pm
- Forum: Support and Development
- Topic: Radiant and the origin position.
- Replies: 2
- Views: 3025
Radiant and the origin position.
using love.graphics.draw(img,x,y,r,1,1,0,0)
Is it wanted that changing the radiant value changes also the origin of the image?
Or did i miss something new?
Is it wanted that changing the radiant value changes also the origin of the image?
Or did i miss something new?
- Tue Jan 12, 2010 6:34 pm
- Forum: General
- Topic: Maybe you (Rude :P) should update...
- Replies: 7
- Views: 5536
Re: Maybe you (Rude :P) should update...
Nah, i ain't using a framework creating framework that creates stuff with such ... unorthodox names.
- Tue Jan 12, 2010 5:16 pm
- Forum: General
- Topic: Maybe you (Rude :P) should update...
- Replies: 7
- Views: 5536
Re: Maybe you (Rude :P) should update...
:
You could put his name in the Tools and Libs part, which also should be updated.
You could put his name in the Tools and Libs part, which also should be updated.
- Mon Jan 11, 2010 10:01 pm
- Forum: General
- Topic: Maybe you (Rude :P) should update...
- Replies: 7
- Views: 5536
Re: Maybe you should update...
dun dun duuunnnn
- Mon Jan 11, 2010 3:34 pm
- Forum: General
- Topic: Maybe you (Rude :P) should update...
- Replies: 7
- Views: 5536
Maybe you (Rude :P) should update...
...the 'credits' page. Because there are new team members, but also because you changed some libraries.