Search found 61 matches

by sauer2
Thu Apr 29, 2010 12:06 pm
Forum: Games and Creations
Topic: Lovely Supertux
Replies: 14
Views: 7940

Re: Lovely Supertux

I knew, but I never figured out before how this should work. So I didn't use these before. :neko:
by sauer2
Thu Apr 29, 2010 10:02 am
Forum: Games and Creations
Topic: Lovely Supertux
Replies: 14
Views: 7940

Re: Lovely Supertux

dt is delta time?
Well, from what i found on big G, multiplying the delta time with the movement should work.
by sauer2
Thu Apr 29, 2010 7:20 am
Forum: Games and Creations
Topic: Lovely Supertux
Replies: 14
Views: 7940

Re: Lovely Supertux

In my opinion, Mario physics works similar to following: Y-acceleration isn't calculated, you have something like 3 fixed velocity rates for running, walking and stopping running. Let's say 1 Pixel for two game loop cycles, 1 for one game loop cycles and 2 in a gameloop cycle. Same with jumping, if ...
by sauer2
Mon Jan 25, 2010 10:23 pm
Forum: General
Topic: GunFu Deadlands
Replies: 6
Views: 3425

Re: GunFu Deadlands

anyway, i found this game some days ago and i have to say it is awesome.
by sauer2
Sat Jan 16, 2010 8:44 pm
Forum: Support and Development
Topic: Radiant and the origin position.
Replies: 2
Views: 3025

Re: Radiant and the origin position.

Ah, Image rad origin = image origin. Got it, thanks! :)
by sauer2
Sat Jan 16, 2010 8:09 pm
Forum: Support and Development
Topic: Radiant and the origin position.
Replies: 2
Views: 3025

Radiant and the origin position.

using love.graphics.draw(img,x,y,r,1,1,0,0)
Is it wanted that changing the radiant value changes also the origin of the image?
Or did i miss something new?
by sauer2
Tue Jan 12, 2010 6:34 pm
Forum: General
Topic: Maybe you (Rude :P) should update...
Replies: 7
Views: 5536

Re: Maybe you (Rude :P) should update...

Nah, i ain't using a framework creating framework that creates stuff with such ... unorthodox names. :monocle:
by sauer2
Tue Jan 12, 2010 5:16 pm
Forum: General
Topic: Maybe you (Rude :P) should update...
Replies: 7
Views: 5536

Re: Maybe you (Rude :P) should update...

:ultrashocked::
You could put his name in the Tools and Libs part, which also should be updated. ^^
by sauer2
Mon Jan 11, 2010 10:01 pm
Forum: General
Topic: Maybe you (Rude :P) should update...
Replies: 7
Views: 5536

Re: Maybe you should update...

dun dun duuunnnn :rofl:
by sauer2
Mon Jan 11, 2010 3:34 pm
Forum: General
Topic: Maybe you (Rude :P) should update...
Replies: 7
Views: 5536

Maybe you (Rude :P) should update...

...the 'credits' page. Because there are new team members, but also because you changed some libraries. ;)