Quick update,
I just released the source code if you want to check it:
https://github.com/cristianvillalba/paipai
Best regards
Search found 4 matches
- Mon Oct 05, 2020 12:35 pm
- Forum: Games and Creations
- Topic: PaiPai Speedrunner
- Replies: 5
- Views: 5939
- Fri Oct 02, 2020 12:43 pm
- Forum: Games and Creations
- Topic: PaiPai Speedrunner
- Replies: 5
- Views: 5939
Re: PaiPai Speedrunner
Hi Davidobot, First of all, thank you( I use your tool to compile the web version - good job! ) Some players told me that they can't reach the 3rd level, others like you are stucked in the intro screen, the poor performance regarding FPS drove me to disable the html5 version for now, so I will sugge...
- Thu Oct 01, 2020 12:53 pm
- Forum: Games and Creations
- Topic: PaiPai Speedrunner
- Replies: 5
- Views: 5939
Re: PaiPai Speedrunner
Yes, What I did was took the BuildEngine source code and try to mimic its internals and translate all that to LOVE. So it's using the same rendering technics that DukeNukem has but rewritten in LUA. Here is a screenshot when I was developing it. You can see a side by side comparison of a level in Du...
- Tue Sep 29, 2020 1:43 pm
- Forum: Games and Creations
- Topic: PaiPai Speedrunner
- Replies: 5
- Views: 5939
PaiPai Speedrunner
Hi folks, I made another raster engine - tribute of build engine - called PaiPai Speedrunner and I just released it in Gamejolt. It is pay what you want, and I also put a html5 version ( I guess it is slooow and only runs in fullscreen) The game is a simple first person view game. The purpose is to ...