Search found 111 matches
- Wed Nov 07, 2012 7:52 am
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 200704
Re: Love2D WebPlayer (WebGL)
Not sure what you mean by PHP vars so: PHP is executed on the server, Webplayer/javascript is executed in the players browser. If you want to pass some variable you calculate on the server in php to the game running in the browser, you'll need to use some javascript: for example with clouds : https:...
- Tue Oct 16, 2012 2:09 pm
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 200704
Re: Love2D WebPlayer (WebGL)
thanks, i think it should be t.str['scale'] = function (sx,sy) { GLModelViewScale((sx || 1) ,(sy || sx || 1),1); return LuaNil; } since "||" behaves roughly like "or" in lua , GLModelViewScale takes 3 parameters: sx,sy,sz. (braces added for clarity above) or better yet t.str['sca...
- Fri Oct 12, 2012 2:39 pm
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 200704
Re: Love2D WebPlayer (WebGL)
webplayer physics demo works a lot better now : http://ghoulsblade.schattenkind.net/love-webplayer/devmania2012veh/ new in webplayer-physics support : revoluteJoint, weldJoint, body:setBullet, fixture:setMask and setCategory, Workaround for slowness has been found, it seems the primary objectlist va...
- Wed Oct 10, 2012 10:23 pm
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 200704
Re: Love2D WebPlayer (WebGL)
i'm currently working on getting box2d phyics (0.8 api) to run in webplayer using http://code.google.com/p/box2dweb/ one physics heavy game is already starting to work in webplayer : http://ghoulsblade.schattenkind.net/love-webplayer/devmania2012veh/ still some slowness due to some memleak that i di...
- Tue Oct 09, 2012 9:21 pm
- Forum: Ports
- Topic: Love2D WebPlayer (WebGL)
- Replies: 203
- Views: 200704
Re: Love2D WebPlayer (WebGL)
0.8 : shaders and some other things don't work yet in webplayer, but basic stuff works fine :
http://ghoulsblade.schattenkind.net/lov ... are201208/
http://ghoulsblade.schattenkind.net/lov ... are201208/
- Tue Sep 25, 2012 6:38 am
- Forum: Libraries and Tools
- Topic: love-pd-audio module for interactive audio with PureData
- Replies: 9
- Views: 11029
Re: love-pd-audio module for interactive audio with PureData
Hmm, it's not currently possible to filter löve-audio output. But good idea, i'll have to look into it, maybe i can make it possible without overly dirty hacks that would make it version dependent. So far if you want to apply audio-filters to some audio, the audio has to be added to the pd part. A l...
- Mon Sep 24, 2012 7:23 pm
- Forum: Libraries and Tools
- Topic: love-pd-audio module for interactive audio with PureData
- Replies: 9
- Views: 11029
Re: love-pd-audio module for interactive audio with PureData
weekend jam test of love-pd-audio successfully completed, 5 tracks of different instruments being mixed randomly, sound effects for shots, explosions and powerups are adjusted to fit the current notes of the music, activating shield by rightclick causes an underwater-like effect on all audio. Downlo...
- Wed Sep 12, 2012 6:46 am
- Forum: Libraries and Tools
- Topic: love-pd-audio module for interactive audio with PureData
- Replies: 9
- Views: 11029
Re: love-pd-audio module for interactive audio with PureData
i didn't get to test the mac part yet, i added -llua -lopenal -lpd to the makefile part for mac, and a note in the readme :
* see https://love2d.org/sdk/love-osx-frameworks.zip for required mac libs (openal missing?), you'll also need to compile https://github.com/libpd/libpd
* see https://love2d.org/sdk/love-osx-frameworks.zip for required mac libs (openal missing?), you'll also need to compile https://github.com/libpd/libpd
- Tue Sep 11, 2012 8:43 pm
- Forum: Libraries and Tools
- Topic: love-pd-audio module for interactive audio with PureData
- Replies: 9
- Views: 11029
Re: love-pd-audio module for interactive audio with PureData
the OpenAL32.dll ? no, that's the one from love 0.8 32bit windows binary.
- Tue Sep 11, 2012 8:37 pm
- Forum: Libraries and Tools
- Topic: love-pd-audio module for interactive audio with PureData
- Replies: 9
- Views: 11029
love-pd-audio module for interactive audio with PureData
Hi all! here is a new experimental toy for audio-lovers : https://github.com/ghoulsblade/love-pd-audio An audio module for lua / love2d (win.dll/linux.so/mac?) using puredata for interactive audio manipulation/generation. warning, still experimental. Bugs are likely to creep up as we test the differ...