setSpin(10) sets spin to 10 radians
getSpin() returns 573 degrees
setSpin(getSpin()+10) sets spin to 583 radians
I'd vote for dealing only with radians here, and maybe
rename the functions get/setAngularVelocity so the API
maintains the convention of primarily mirroring box2d.
Wow, thanks for the feedback guys. I wasn't even really planning on releasing it.
qubodup: If we make this into a game with levels the story will involve zealous treehugging.
Polaris: I cleaned up the code for r3 and just uploaded. It should be easier to understand now.