Ok, I just found the current version has this : SetCameraAndLookAt(x,y,z, xAt,yAt,zAt)
Should do the work.
Search found 2 matches
- Mon Aug 17, 2020 3:48 pm
- Forum: Libraries and Tools
- Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
- Replies: 218
- Views: 509113
- Thu Aug 13, 2020 3:20 pm
- Forum: Libraries and Tools
- Topic: Groverburger's 3D Engine (g3d) v1.5.2 Release
- Replies: 218
- Views: 509113
Re: Groverburger's Super Simple 3D Engine - v1.3
Hello, I am currently trying to point the camera towards a certain position with this library. I spent some time trying to create a function like this, but I can't find the good formula : function lookAt (sc, cameraXYZ, targetXYZ) ... sc.camera.angle.x = ... sc.camera.angle.y = ... sc.camera.angle.z...