Search found 2 matches
- Mon Apr 13, 2020 4:38 pm
- Forum: General
- Topic: destroy() vs release()
- Replies: 2
- Views: 3267
Re: destroy() vs release()
Okay, after some testing and poking around, I found that Object:release simply disables the body's Lua reference. The body itself will still remain active within the physics world. Body:destroy removes it from the world and disables its reference. In the C++ source, destroy() also calls release(), b...
- Mon Apr 06, 2020 4:16 am
- Forum: General
- Topic: destroy() vs release()
- Replies: 2
- Views: 3267
destroy() vs release()
If I want to free a physics body from memory, is there any difference between calling Body:destroy and Object:release?