I was wondering if anyone could help me understand something about Love2d. Given that Love2d is written in C++ and uses Lua as a scripting language, does it suffer from any of the performance concerns that are inevitable in scripting languages? If so, to what extent?
Cheers!
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- Tue Mar 31, 2020 11:37 am
- Forum: General
- Topic: A Question About Love2d and Performance
- Replies: 4
- Views: 9386