Search found 2 matches
- Fri Mar 11, 2022 9:43 pm
- Forum: Libraries and Tools
- Topic: OGMO Editor Importer
- Replies: 4
- Views: 16331
Re: OGMO Editor Importer
Howdy all! I've been on a long break since I started a new job in AAA and didn't really have it in me to code after the 9 to 5. But after many months, I'm ready to start a side project and I've also decided to revive this one. I added a bunch of new code to it to make it more useful than what I had ...
- Fri Nov 06, 2020 11:37 pm
- Forum: Libraries and Tools
- Topic: OGMO Editor Importer
- Replies: 4
- Views: 16331
OGMO Editor Importer
Howdy! I'm writing an importer to load levels from OGMO Editor into love2D and I decided I should also probably ask the community what sort of features people would want that I might've not anticipated. What I have right now is as simple as this: ogmo = require "ogmo" function love.load() ...