Search found 83 matches

by Varkas
Thu Aug 04, 2022 12:42 pm
Forum: Games and Creations
Topic: Granite Crash
Replies: 10
Views: 7620

Re: Granite Crash

A new feature, and a new level have been added. A growing slime, which will make crawlers explode on contact, but is harmless to the player. If encased fully, it will condensate into gems. There are some glitches which I could not full track down, but it seems to be playable from level 1 to 6. For t...
by Varkas
Mon Aug 01, 2022 12:31 pm
Forum: Games and Creations
Topic: Granite Crash
Replies: 10
Views: 7620

Re: Granite Crash

I've been working on a new tileset, darker and more consistently looking. Also, there is a new level (Level 3, the former levels from 3 are now 4 and 5). Also, rocks on wall ends are now in an instable position and will roll off the wall if there is no support anymore. At the moment there is a style...
by Varkas
Fri Jul 29, 2022 8:40 am
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

Ulexes wrote: Mon Jul 25, 2022 6:42 pm This is a minimalist masterpiece, and a terrific primer on procedural generation. Thank you for putting it in the world.
Thanks a lot! Makes me happy to hear :awesome:
by Varkas
Mon Jul 25, 2022 9:49 am
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

I'll look into the crash. Doesn't happen on my computer, but I guess I do something bad with the memory there. I hope I can track it down. Some parameters depend on the size of the generated ship graphics. Bigger ships tend to have more hitpoints and move slower. I agree that more movement patterns ...
by Varkas
Sun Jul 17, 2022 12:25 pm
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

The new level generator is now included. I couldn't decide on a color scheme, so I used the code alrready used for the tunnel to slowly shift the platform color over time. So, here it is, alpha version 008: - New level background "space platform" included - Start screen has a choice to pla...
by Varkas
Thu Jul 14, 2022 11:35 am
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

Thank you. I'll do some research and collect ideas.
by Varkas
Fri Jul 08, 2022 5:58 pm
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

Working on level 2. Tech structures. Will be a while though till there is a real level transition in the game. Also need a sort of boss fight for that.
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screenshot.png (169.76 KiB) Viewed 4761 times
by Varkas
Thu Jul 07, 2022 6:56 pm
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

Update! - Added randomly generated "8 bit" style background music - A kill score has been added in addition to the depth meter - The shield power is now shown as a bar (with numeric max) - Sounds and colors got some fine tuning screenshot.png Shoot with control, steer with cursor (arrow) k...
by Varkas
Tue Jul 05, 2022 3:31 pm
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

And one more update:

- Parallax scrolling for the star background
- Fixed an occasional glitch in the tunnel display

New video for this version:
https://youtu.be/vTjyV72_kYU

Shoot with control, steer with the cursor (arrow keys). F8 takes a screenshot.
by Varkas
Sun Jul 03, 2022 4:30 pm
Forum: Games and Creations
Topic: The Harmonic Shooter - Procedural Content Generation
Replies: 20
Views: 11112

Re: The Harmonic Shooter - Procedural Content Generation

Small update. - Touching the tunnel walls with the ship now damages the ship. - A new bonus has been added to give the ships cannon more power. - A sound has been added for the player ship being hit by a bullet. - Collecting a bonus sphere also plays a sound now. - The "power" stat has bee...