Search found 10 matches

by desttiny
Thu Mar 19, 2020 9:41 pm
Forum: Libraries and Tools
Topic: love-webp - WebP library [archived]
Replies: 12
Views: 17049

Re: love-webp - WebP library

Imagic wrote: Thu Mar 19, 2020 5:32 pm I added compiled libraries for Windows: https://github.com/ImagicTheCat/love-we ... aster/dist

For other platforms, compiling WebP would probably be a part of the app building process.
It works! You sir are a legend! Thank you.
by desttiny
Thu Mar 19, 2020 12:27 am
Forum: Libraries and Tools
Topic: love-webp - WebP library [archived]
Replies: 12
Views: 17049

Re: love-webp - WebP library

windows>linux>mac. So if nothing else, it would be really nice to be able to get this working on windows at least for now.
by desttiny
Wed Mar 18, 2020 10:34 pm
Forum: Libraries and Tools
Topic: love-webp - WebP library [archived]
Replies: 12
Views: 17049

Re: love-webp - WebP library

This is the drawback of an external library with the FFI and why native support is important for LÖVE where users probably expect everything bundled with the engine. This is meant to be used in a project, but you need to compile/get the WebP shared libraries for each target, as you would compile/ge...
by desttiny
Wed Mar 18, 2020 4:15 am
Forum: Libraries and Tools
Topic: love-webp - WebP library [archived]
Replies: 12
Views: 17049

Re: love-webp - WebP library

Under a GNU/Linux distribution, you probably just need to install the WebP library on the system. It seems that only static libraries for Windows are given on the WebP website, so you need to compile the shared libraries. I could add the DLLs into the project, but I think it would be better to let ...
by desttiny
Wed Mar 18, 2020 12:02 am
Forum: Libraries and Tools
Topic: love-webp - WebP library [archived]
Replies: 12
Views: 17049

Re: love-webp - WebP library

hey thanks a lot for doing this! I haven't been able to make this work, can you please provide the shared libraries or at least point from where to get them and what files exactly do we need? Hopefully I don't have to build them myself?
by desttiny
Wed Feb 26, 2020 2:26 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 43460

Re: [Proposal] Better multimedia formats.

Adding virtually anything whatsoever can be argued to be beneficial. It doesn't mean that you should go ahead and add virtually everything. Every single thing you add increases program complexity and makes it more difficult to maintain - you should argue FOR inclusion of any specific feature, as st...
by desttiny
Wed Feb 26, 2020 2:00 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 43460

Re: [Proposal] Better multimedia formats.

I think it's fallacious to think that, if a group of best available lawyers wrote a license in a way that it can be revoked, they didn't do this for the express purpose of having the ability to revoke the license. If the intention was to create a free format, there wouldn't be patents filed, which ...
by desttiny
Fri Feb 21, 2020 7:15 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 43460

Re: [Proposal] Better multimedia formats.

all that you said is just excuses Maybe. That however is a minor inconvenience, not a deal breaking flaw. As a developer should be well equipped to deal with small problems like this without as much as raising a complaint because of how trivial it is, on account of having to deal with orders of mag...
by desttiny
Fri Feb 21, 2020 3:55 am
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 43460

Re: [Proposal] Better multimedia formats.

How big is your game that you need to sacrifice texture quality for smaller package? 250 GB? Because at 100% quality JPEG is the same size as PNG so there's no reason to use former over latter. This isn't 1999, 5 GB of high quality assets versus 1 GB of low quality assets is not a decision you shou...
by desttiny
Thu Feb 20, 2020 6:19 pm
Forum: Support and Development
Topic: [Proposal] Better multimedia formats.
Replies: 36
Views: 43460

Re: [Proposal] Better multimedia formats.

can we please get webp support? i can't use png's due to their enormous size which leaves me .jpg at the sacrifice of alpha channel. if i need a .jpg like file with alpha channel that can easily be viewed without special conversion process and have it work in love2d, tell me what is the solution? i ...