Search found 10 matches
- Wed Feb 12, 2020 7:00 am
- Forum: General
- Topic: Mobile controller for shoot em up
- Replies: 2
- Views: 7240
Mobile controller for shoot em up
Id like to add a 'mobile' controller system to a vertical shoot em up game. Fex want to either move the ship by 'holding the ship' or press on the left and right side to move it left or right. And also would like to launch missiles or special weapons by pressing a special icon. Any examples of this ...
- Tue Jan 28, 2020 7:16 am
- Forum: General
- Topic: Shoot Em up - movement patterns
- Replies: 2
- Views: 5771
Re: Shoot Em up - movement patterns
Also looking to copy some movement patterns.
Is there any copy-paste code out there?
Is there any copy-paste code out there?
- Tue Jan 21, 2020 7:14 pm
- Forum: Support and Development
- Topic: Publishing on Steam?
- Replies: 10
- Views: 10252
Re: Publishing on Steam?
Thanks Ivan. Will check that out
- Tue Jan 21, 2020 5:36 pm
- Forum: General
- Topic: Shoot Em up - movement patterns
- Replies: 2
- Views: 5771
Shoot Em up - movement patterns
Hi,
Loving this framework. Making a Simple Vertical Classic Space Shoot'em up for fun, and looking to "copy" some interesting movement patterns for my enemies.
Anyone has some good links, source code I could copy.
Loving this framework. Making a Simple Vertical Classic Space Shoot'em up for fun, and looking to "copy" some interesting movement patterns for my enemies.
Anyone has some good links, source code I could copy.
- Tue Jan 21, 2020 2:56 pm
- Forum: General
- Topic: Love 11.3 and IntelliJ 2019.3
- Replies: 0
- Views: 5904
Love 11.3 and IntelliJ 2019.3
Anyone able to run Love2d & Lua applications from Intellji 2019.3 other than as Shell Script?
- Tue Jan 21, 2020 6:38 am
- Forum: Support and Development
- Topic: Publishing on Steam?
- Replies: 10
- Views: 10252
Re: Publishing on Steam?
Any tutorials on how to get your game on steam?
- Sun Jan 19, 2020 11:37 pm
- Forum: General
- Topic: How do you calculate shooting vector [Solved]
- Replies: 3
- Views: 5502
Re: How do you calculate shooting vector
Thanks!
Worked like a charm
Worked like a charm
- Sun Jan 19, 2020 2:52 pm
- Forum: General
- Topic: How do you calculate shooting vector [Solved]
- Replies: 3
- Views: 5502
How do you calculate shooting vector [Solved]
I am making a shoot'em up game, where the enemy is shooting at the player (or a target coordinate)
How do you make the bullet fly in a straight line at the player, when f.ex the shot source coordinates are at 300,300 and the player is at coordinates 500,500?
How do you make the bullet fly in a straight line at the player, when f.ex the shot source coordinates are at 300,300 and the player is at coordinates 500,500?
- Sun Jan 19, 2020 4:54 am
- Forum: Libraries and Tools
- Topic: IntelliJ and Lua Plugin
- Replies: 2
- Views: 6263
IntelliJ and Lua Plugin
Hi all, new to Lua/love2d and have set up my IntelliJ with the Lua plugin.
But I cannot get the extract function, variables etc to work?
Is it suppose to work ?
But I cannot get the extract function, variables etc to work?
Is it suppose to work ?
- Sat Jan 18, 2020 2:38 pm
- Forum: General
- Topic: Building APK
- Replies: 1
- Views: 6043
Building APK
Hi, I am trying to build a APK, using the "https://github.com/love2d/love-android" repo. I've copied the game.love file into the asset folder. When running "gradlew assemble" the build fails, because " Missing LOVE. Make sure to initialize the submodule correctly!" The ...