Search found 146 matches

by gcmartijn
Mon Dec 02, 2024 4:57 pm
Forum: Support and Development
Topic: Quad getPixel() or getPixels() not possible ?
Replies: 2
Views: 998

Re: Quad getPixel() or getPixels() not possible ?

Ah din't know about the quad viewport. Thanks!
by gcmartijn
Sun Dec 01, 2024 8:44 am
Forum: Support and Development
Topic: Quad getPixel() or getPixels() not possible ?
Replies: 2
Views: 998

Quad getPixel() or getPixels() not possible ?

H!,

I have a quad and need the get the pixels or getPixel, but that is not possible ?

https://love2d.org/wiki/Quad

And https://love2d.org/wiki/love.image.newImageData don't allow a Quad

https://love2d.org/wiki/ImageData

Thanks for the info?
by gcmartijn
Thu Aug 15, 2024 7:30 am
Forum: Games and Creations
Topic: The founders of [redacted] - a free point & click adventure
Replies: 7
Views: 14752

Re: The founders of [redacted] - a free point & click adventure

Cool! Nice! I’ve been working on making such a game as a hobby for several years now (a few hours every week), and I expect to be finished next year. I’m not sure yet what I’m going to use as an interface for touch screens; I’m focusing on desktop initially. I am also dependent on a 2D artist, whom ...
by gcmartijn
Mon Jul 15, 2024 7:12 am
Forum: General
Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Replies: 7
Views: 7954

Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes

Yes that works with

Code: Select all

"Lua.workspace.checkThirdParty": "Apply",
by gcmartijn
Sat Jul 13, 2024 8:43 am
Forum: General
Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Replies: 7
Views: 7954

Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes

Hello, everyone! I've been having a lot of success with the tiny rxi/classic class library. I understand the Lua Language Server has class and type annotations , but I can't seem to make them work with the classic classes. Has anyone had success using a class library with type annotations? How did ...
by gcmartijn
Sat Jul 13, 2024 7:25 am
Forum: General
Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Replies: 7
Views: 7954

Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes

Answer my own question: https://luals.github.io/wiki/export-docs/ it is possible to export to json and markdown.
I know that there are many tools to convert markdown into html, so I'm going give it a try ;) thanks for sharing this !
by gcmartijn
Sat Jul 13, 2024 7:19 am
Forum: General
Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Replies: 7
Views: 7954

Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes

I did never heard of Lua Language Server (LLS), very interesting. At the moment I'm using Ldoc , to generate documentation for my code https://github.com/lunarmodules/ldoc I see that they use different annotations for example this is Ldoc --- -- @tparam triggerData triggerData -- @tparam actionData ...
by gcmartijn
Sat Jun 29, 2024 5:58 am
Forum: General
Topic: LÖVE 11.5 released!
Replies: 36
Views: 606250

Re: LÖVE 11.5 released!

In my opinion, the forum is still functioning well; it does what it's supposed to do and works functionally. The time required to set up a new forum while retaining all current articles and indexed URLs, as well as references to other topics within the forum, also needs to be considered. It's also t...
by gcmartijn
Fri Jun 28, 2024 3:35 pm
Forum: General
Topic: Hesitate to come back on Love2D
Replies: 12
Views: 24498

Re: Hesitate to come back on Love2D

I use https://github.com/rxi/classic for my game in progress (3 years now) OOP works very good. I made a simple engine and a game using that engine. engine camera code example local Geometry = require "lib.engine3.src.framework.helper.math.geometry" local Callback = require "lib.engin...