Search found 146 matches
- Mon Dec 02, 2024 4:57 pm
- Forum: Support and Development
- Topic: Quad getPixel() or getPixels() not possible ?
- Replies: 2
- Views: 998
Re: Quad getPixel() or getPixels() not possible ?
Ah din't know about the quad viewport. Thanks!
- Sun Dec 01, 2024 8:44 am
- Forum: Support and Development
- Topic: Quad getPixel() or getPixels() not possible ?
- Replies: 2
- Views: 998
Quad getPixel() or getPixels() not possible ?
H!,
I have a quad and need the get the pixels or getPixel, but that is not possible ?
https://love2d.org/wiki/Quad
And https://love2d.org/wiki/love.image.newImageData don't allow a Quad
https://love2d.org/wiki/ImageData
Thanks for the info?
I have a quad and need the get the pixels or getPixel, but that is not possible ?
https://love2d.org/wiki/Quad
And https://love2d.org/wiki/love.image.newImageData don't allow a Quad
https://love2d.org/wiki/ImageData
Thanks for the info?
- Thu Aug 15, 2024 7:30 am
- Forum: Games and Creations
- Topic: The founders of [redacted] - a free point & click adventure
- Replies: 7
- Views: 14752
Re: The founders of [redacted] - a free point & click adventure
Cool! Nice! I’ve been working on making such a game as a hobby for several years now (a few hours every week), and I expect to be finished next year. I’m not sure yet what I’m going to use as an interface for touch screens; I’m focusing on desktop initially. I am also dependent on a 2D artist, whom ...
- Mon Jul 15, 2024 7:12 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 7954
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Yes that works with
Code: Select all
"Lua.workspace.checkThirdParty": "Apply",
- Sat Jul 13, 2024 8:43 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 7954
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Hello, everyone! I've been having a lot of success with the tiny rxi/classic class library. I understand the Lua Language Server has class and type annotations , but I can't seem to make them work with the classic classes. Has anyone had success using a class library with type annotations? How did ...
- Sat Jul 13, 2024 7:25 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 7954
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
Answer my own question: https://luals.github.io/wiki/export-docs/ it is possible to export to json and markdown.
I know that there are many tools to convert markdown into html, so I'm going give it a try thanks for sharing this !
I know that there are many tools to convert markdown into html, so I'm going give it a try thanks for sharing this !
- Sat Jul 13, 2024 7:19 am
- Forum: General
- Topic: [SOLVED] Lua Language Server type annotations for rxi/classic classes
- Replies: 7
- Views: 7954
Re: [SOLVED] Lua Language Server type annotations for rxi/classic classes
I did never heard of Lua Language Server (LLS), very interesting. At the moment I'm using Ldoc , to generate documentation for my code https://github.com/lunarmodules/ldoc I see that they use different annotations for example this is Ldoc --- -- @tparam triggerData triggerData -- @tparam actionData ...
- Sat Jun 29, 2024 5:58 am
- Forum: General
- Topic: LÖVE 11.5 released!
- Replies: 36
- Views: 606250
Re: LÖVE 11.5 released!
In my opinion, the forum is still functioning well; it does what it's supposed to do and works functionally. The time required to set up a new forum while retaining all current articles and indexed URLs, as well as references to other topics within the forum, also needs to be considered. It's also t...
- Fri Jun 28, 2024 3:35 pm
- Forum: General
- Topic: Hesitate to come back on Love2D
- Replies: 12
- Views: 24498
Re: Hesitate to come back on Love2D
I use https://github.com/rxi/classic for my game in progress (3 years now) OOP works very good. I made a simple engine and a game using that engine. engine camera code example local Geometry = require "lib.engine3.src.framework.helper.math.geometry" local Callback = require "lib.engin...
- Wed May 29, 2024 5:21 am
- Forum: Support and Development
- Topic: Screen size not corresponding
- Replies: 2
- Views: 2392