Search found 9 matches
- Sun Mar 02, 2014 7:45 pm
- Forum: Support and Development
- Topic: table value assignement problem.
- Replies: 2
- Views: 2782
Re: table value assignement problem.
god! only careless, about my code i missed that... dealing with that for more than 5 hours... sorry to have bother. this is part of much bigger code, and when you read too much code for too long you don't see what is wrong. you can start throwing me some stone or whatever... :ultrashocked: thanks so...
- Sun Mar 02, 2014 6:47 pm
- Forum: Support and Development
- Topic: table value assignement problem.
- Replies: 2
- Views: 2782
table value assignement problem.
here is a little chunk of code where i have a problem to assign value to an array. before bothering the board i have googled and also look at stackoverflow site. i don't understand why my local add var is not incrementing during my for loop. can someone give me an advice on what goes wrong? i also t...
- Sun Feb 23, 2014 11:43 am
- Forum: Support and Development
- Topic: hovering buttons question
- Replies: 4
- Views: 5100
Re: hovering buttons question
ha ok finally!
i thought that my self.id was looked up as the program was running, i did realise that it was only during the draw callbacks.
i understand the mistake.(you have to think "what happend every frame?")
and voila.
i thank you much
i thought that my self.id was looked up as the program was running, i did realise that it was only during the draw callbacks.
i understand the mistake.(you have to think "what happend every frame?")
and voila.
i thank you much
- Sun Feb 23, 2014 10:16 am
- Forum: Support and Development
- Topic: hovering buttons question
- Replies: 4
- Views: 5100
Re: hovering buttons question
hello thank for help --buton_id = nil i put this line to comment and it is ok.But i don't understand why :( i would like the var buton_id gone nil if i am not hovering any button and i don't understand the way i would do that. could someone put me on the way if time permit it? i continue my search. ...
- Sat Feb 22, 2014 4:47 pm
- Forum: Support and Development
- Topic: hovering buttons question
- Replies: 4
- Views: 5100
hovering buttons question
Hello i would like to have advice on this chunk of code: function love.load() my=love.mouse.getY mx=love.mouse.getX x=0 y=0 w=0 h=0 over =false buton_id="" start = buton(50,50,100,100,"start") options = buton(200,50,100,100,"options") quit = buton(350,50,100,100,"q...
- Fri Sep 05, 2008 1:45 pm
- Forum: Games and Creations
- Topic: release: k3
- Replies: 13
- Views: 21259
Re: release: k3
Nice game!
Hard to understand code!(for me )
about that: -- build up power over time, use solar energy?
Why not make the game cycle throught a day, more energy at day time when sun is high in the sky, and penalty or something during night combat.
Great!
Hard to understand code!(for me )
about that: -- build up power over time, use solar energy?
Why not make the game cycle throught a day, more energy at day time when sun is high in the sky, and penalty or something during night combat.
Great!
- Wed Sep 03, 2008 6:34 pm
- Forum: Games and Creations
- Topic: A simple side scrolling shooter game.
- Replies: 4
- Views: 11338
Re: A simple side scrolling shooter game.
btw i have just forgot iknow a game that look a bit like yours: http://dlx.caiman.us/pageN.php?nr=2114&f=FrontLine.zip
try it, it will give you idea for sure and is fun too.
well that's all
see you.
you need netframework installed for it to work and it's running under windows.
try it, it will give you idea for sure and is fun too.
well that's all
see you.
you need netframework installed for it to work and it's running under windows.
- Wed Sep 03, 2008 6:08 pm
- Forum: Games and Creations
- Topic: A simple side scrolling shooter game.
- Replies: 4
- Views: 11338
Re: A simple side scrolling shooter game.
Hi!
very fun to play! and give a good tutorial to follow(at least for me!)
Add some grenade , and maybe health pack could be launch by plane
The gun is really fritening
Bug: sometimes ennemy smileys fall from ground for no reason.
see you.
very fun to play! and give a good tutorial to follow(at least for me!)
Add some grenade , and maybe health pack could be launch by plane
The gun is really fritening
Bug: sometimes ennemy smileys fall from ground for no reason.
see you.
- Tue Sep 02, 2008 11:28 pm
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1193742
Re: Avatars: OBEY!
Hi! just want to take part in the OBEY avatar race!
Put some darwinian in your life!
Thanks for your great engine!
See you!
Put some darwinian in your life!
Thanks for your great engine!
I think that you gave us a precious thing: Your time to develop LÖVE....mike wrote:
Seriously, though.. we have nothing to give -_-
See you!