Search found 3 matches
- Wed Sep 11, 2019 7:27 pm
- Forum: Support and Development
- Topic: Quads have borders from neighbours (Tileset)
- Replies: 7
- Views: 6909
Re: Quads have borders from neighbours (Tileset)
Nice thanks for your research and help. So Texture Bleeding is the phenomenon I tried to describe. I'll update if I get a working solution. Will experimente with the sprites now also.
- Mon Sep 09, 2019 5:43 am
- Forum: Support and Development
- Topic: Quads have borders from neighbours (Tileset)
- Replies: 7
- Views: 6909
Re: Quads have borders from neighbours (Tileset)
Hello Sasha, thank you so much for you warm welcoming and this detailed answer. Solutions 3) and 4) seem to deliver the result I would like to obtain, since I want to keep the linear interpolation. [...] you need to crop your image in redactor or in love "phisically" (which is not preffere...
- Sat Sep 07, 2019 10:48 pm
- Forum: Support and Development
- Topic: Quads have borders from neighbours (Tileset)
- Replies: 7
- Views: 6909
Quads have borders from neighbours (Tileset)
Hi, I am trying to cut a tileset into its pieces. For some reason if I cut a tile, the colors from the tile next to it are mixed into my main tile, like if the pixels of the image got interpolated. In the original tileset there is a clear border: originalTileset.PNG In Love2D however, the brown colo...