Search found 2 matches
- Mon Sep 30, 2019 4:25 am
- Forum: Support and Development
- Topic: Speed of getters/setters as opposed to average variable access?
- Replies: 3
- Views: 3340
Speed of getters/setters as opposed to average variable access?
So currently, I'm making a simple wrapper class, PhysicsObject (just to make handling it easier), for all three important physics objects needed for something in Love2D - the fixture, shape, and body. As one might expect, there will be a few cases where I'll need to directly access the separate obje...
- Sun Aug 25, 2019 2:31 am
- Forum: Support and Development
- Topic: Performance of metatable-based inheritance for entity classes?
- Replies: 4
- Views: 5243
Performance of metatable-based inheritance for entity classes?
To keep things nice and tidy, I was thinking of creating a bit of a hierarchy of "classes" for all my entities in my game. Basically, using setmetatable, .__index, and related functions/setups with tables, I'd make a base "entity" class that would handle collision and what not; f...