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- Sat Apr 20, 2019 10:02 pm
- Forum: General
- Topic: Depth buffer and slanted sprites?
- Replies: 14
- Views: 16812
Depth buffer and slanted sprites?
Hello! Saw episode 364 of Handmade Hero where they use slanted sprites to let the GPU handle all the z-ordering for a 2D-game. Here's basically what it looks like . It's explained more in-depth earlier in the same video. Thought it was a quite clever technique. No need to set z-positions, and no sor...