Search found 6 matches
- Thu May 16, 2019 3:33 pm
- Forum: Games and Creations
- Topic: A Shader Que.
- Replies: 12
- Views: 10465
Re: A Shader Que.
Just add this at the beginning of your code: do local mt = debug.getregistry().Shader local old_send = mt.send mt.send = function (shader, variable, ...) pcall(old_send, shader, variable, ...) end end This should be the default behaviour, but the LÖVE developers don't seem to agree. Thank you, the ...
- Thu May 16, 2019 1:15 pm
- Forum: Games and Creations
- Topic: A Shader Que.
- Replies: 12
- Views: 10465
Re: A Shader Que.
error:
assign:I-value required “time”(can’t modfiy a unifrom )
- Thu May 16, 2019 10:32 am
- Forum: Games and Creations
- Topic: A Shader Que.
- Replies: 12
- Views: 10465
- Thu May 16, 2019 9:55 am
- Forum: Games and Creations
- Topic: A Shader Que.
- Replies: 12
- Views: 10465
- Thu May 16, 2019 2:29 am
- Forum: Games and Creations
- Topic: A Shader Que.
- Replies: 12
- Views: 10465
A Shader Que.
hi,guy.
There is a problem with pixel shaders.
I code extern number time,
I called the function shader: send (“time”,x) to send the value.
error:
a common error is not define but not use the variable.
why?
There is a problem with pixel shaders.
I code extern number time,
I called the function shader: send (“time”,x) to send the value.
error:
a common error is not define but not use the variable.
why?
- Wed Apr 17, 2019 8:10 am
- Forum: General
- Topic: A hot potato
- Replies: 4
- Views: 11842
A hot potato
Hi, everyone. This is the new guy.
I have a question.
I tried to move a Sprite using a keyboard button and then draw it using the draw function.
Finally, my Sprite won't move. I have to keep clicking on the keyboard button to move it.
Why?
I have a question.
I tried to move a Sprite using a keyboard button and then draw it using the draw function.
Finally, my Sprite won't move. I have to keep clicking on the keyboard button to move it.
Why?