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- Mon Dec 03, 2018 12:37 pm
- Forum: Libraries and Tools
- Topic: push - a resolution-handling library
- Replies: 80
- Views: 161472
Re: push - a resolution-handling library
Thank you for sharing this Mermersk, I definitely helped me sorting out this Android scaling issue. I did gameWidth, gameHeight = 480, 320 screenWidth, screenHeight = love.window.getDesktopDimensions() local dpi_scale = love.window.getDPIScale() screenWidth = screenWidth/dpi_scale screenHeight = scr...