Search found 4 matches
- Tue Dec 13, 2011 9:08 am
- Forum: Support and Development
- Topic: Which collision type I should use for my game?
- Replies: 8
- Views: 2941
Re: Which collision type I should use for my game?
Sorry Bartbes and thanks, that works and the performance is pretty good.
- Tue Dec 13, 2011 8:20 am
- Forum: Support and Development
- Topic: Which collision type I should use for my game?
- Replies: 8
- Views: 2941
Re: Which collision type I should use for my game?
There is no way to check for alpha in a pixel? This would be make the work much easier. Also the level editing.
- Tue Dec 13, 2011 6:15 am
- Forum: Support and Development
- Topic: Which collision type I should use for my game?
- Replies: 8
- Views: 2941
Re: Which collision type I should use for my game?
thanks at all for the help.
I think I will try the vertices collision testing. Thanks Miko. I will take a look into your Moonlander game.
Cheers
I think I will try the vertices collision testing. Thanks Miko. I will take a look into your Moonlander game.
Cheers
- Mon Dec 12, 2011 8:43 pm
- Forum: Support and Development
- Topic: Which collision type I should use for my game?
- Replies: 8
- Views: 2941
Which collision type I should use for my game?
Hi guys, Normally I am a graphic designer and not a coder but I really want to start a little game after I have found Löve this morning. I'm reading a lot in this forum here but I didn't found a similar case. So here is my idea: - You are a little soap bubble which need to fly through the levels - L...