Search found 2 matches
- Sun Oct 07, 2018 8:29 pm
- Forum: Support and Development
- Topic: Strange cpml and vertex shader issue
- Replies: 3
- Views: 3126
Re: Strange cpml and vertex shader issue
Thanks. I came to the same conclusion that its something in cpml, or at least the way I was using it, although I didn't track it down to the invert call. I started implementing vector/matrix library based on Brinevector3D and matrix function implementation from cpml and as soon as I had the APIs tha...
- Sun Oct 07, 2018 6:09 am
- Forum: Support and Development
- Topic: Strange cpml and vertex shader issue
- Replies: 3
- Views: 3126
Strange cpml and vertex shader issue
I'm not sure if this is a problem with cpml, or something weird with the rendering context internally in love2d, but I'm seeing a strange issue causing rendered geometry to disappear when using a model view matrix where the camera has a forward vector that points predominantly in the +X or -X direct...