Search found 13 matches

by Pordrack
Sat May 16, 2020 1:57 pm
Forum: Support and Development
Topic: One of the important key of the french keyboard isn't recognised.
Replies: 2
Views: 1946

One of the important key of the french keyboard isn't recognised.

Hello ! I'm french and in France, the number key doesn't actually type numbers unless you hold the shift button, so our "2" key actually types "é", like everyone on the planet, we use this key as a shortcut in MMORPGs, Minecrafts and all kinds of game. However, I'm currently codi...
by Pordrack
Tue May 05, 2020 12:01 pm
Forum: Support and Development
Topic: Finding the intersecting point of two lines
Replies: 3
Views: 3788

Finding the intersecting point of two lines

Hello ! Do you know if there's a way to find the intersecting point of two lines, using the x and y of the start and end point of each line ? Like a function, or a library for lua. I searched for mathematic solutions, but the one I found require the line's equations, which I don't have and don't rea...
by Pordrack
Tue Aug 20, 2019 1:18 pm
Forum: Support and Development
Topic: Using Wiimote's accelerometter as input
Replies: 1
Views: 2580

Using Wiimote's accelerometter as input

Hi ! I had an idea of game where the wiimote would be used as Swords, I searched on the forum for Wiimotes library, but only found 7 years olds forums, and since love2d changes pretty fast... So , is there a way to use accelerometter as input ? Or to controle the light of the wiimote ? Or to output...
by Pordrack
Sat Jul 20, 2019 8:15 pm
Forum: Support and Development
Topic: Trace a curve which pass through all of the points.
Replies: 8
Views: 6736

Re: Trace a curve which pass through all of the points.

I did that, and yes, it's better, not perfect, but good enough for me.
by Pordrack
Sat Jul 20, 2019 11:49 am
Forum: Support and Development
Topic: Revolute Joints breaking themselve and glitching
Replies: 0
Views: 3365

Revolute Joints breaking themselve and glitching

Hey, I'm currently programming a ragdoll based game, where the character can sling from a rope, but when the character jump while attached to a rope, if he is fast enough, his arms and the webs sometime breaks their joints and start to jitter around, here's a video of it happening , the revolute joi...
by Pordrack
Sat Jul 20, 2019 9:31 am
Forum: Support and Development
Topic: Trace a curve which pass through all of the points.
Replies: 8
Views: 6736

Re: Trace a curve which pass through all of the points.

The problem is, it can sometime pass through walls because of that.
by Pordrack
Sat Jul 20, 2019 8:56 am
Forum: Support and Development
Topic: Trace a curve which pass through all of the points.
Replies: 8
Views: 6736

Trace a curve which pass through all of the points.

Hi ! I'm currently coding a game where the player swing using a rope, using love.physics as the physics engine, the rope is made with rectangles jointed together thanks to RevoluteJoint , to render the rope graphically, I wanted to use Bezier Curved, to have a smooth rope , instead of rectangles, so...
by Pordrack
Tue Sep 18, 2018 7:05 pm
Forum: Support and Development
Topic: I can't play to game using an old version of Löve
Replies: 6
Views: 6150

Re: I can't play to game using an old version of Löve

Thanks a lot , it worked fine :) Now I can play to all games made with love .