Search found 10 matches
- Tue Aug 27, 2019 11:56 pm
- Forum: General
- Topic: LÖVE 11.2 released - including Android APK!
- Replies: 46
- Views: 336965
Re: LÖVE 11.2 released!
Slime how much longer do you say we have until the android 11.2 release? I don't know about other people, but i have been waiting awhile for the play store compatible version. Are you currently working on other parts of love2d? The commits only come in around twice a month now, and I'm starting to g...
- Tue Aug 13, 2019 2:43 am
- Forum: General
- Topic: LÖVE 11.2 released - including Android APK!
- Replies: 46
- Views: 336965
Re: LÖVE 11.2 released!
Any news on android development 11.2?
- Fri Dec 28, 2018 8:23 pm
- Forum: Support and Development
- Topic: Anyone Else Having Problems With Android?
- Replies: 1
- Views: 2653
Anyone Else Having Problems With Android?
I tried everything with the love-android-sdl2 build tools. I updated my distribution to 4.4. I used gradle 3.1.3. I made sure there was no possibility of the program not finding the JDK, SDK and NDK. And i am no further to getting my game ported than last month. I did all those things separately so ...
- Sun Nov 11, 2018 7:41 pm
- Forum: General
- Topic: LÖVE 11.1 released!
- Replies: 41
- Views: 104978
Re: LÖVE 11.1 released!
It seems that the android tools are not up-to-date.
The last update to them was months ago. I would like to release my game soon, and not down date to 10.2.
Could a developer let me know how far they are along in the updating process?
The last update to them was months ago. I would like to release my game soon, and not down date to 10.2.
Could a developer let me know how far they are along in the updating process?
- Sat Aug 25, 2018 4:02 pm
- Forum: Support and Development
- Topic: Transparent Background Video
- Replies: 1
- Views: 9630
Transparent Background Video
Anyone know if a transparent background video is possible in love2d?, and if it is not, are there any plugins i can use to make it so that it is possible?
Very simple question, thanks in advance.
Very simple question, thanks in advance.
- Thu Aug 23, 2018 12:54 am
- Forum: Games and Creations
- Topic: Quinoa Vato: Test Phase
- Replies: 20
- Views: 17635
Re: Quinoa Vato: Test Phase
You can get negative score. Bug or feature?
- Wed Aug 22, 2018 12:52 am
- Forum: Support and Development
- Topic: Sugested Resolution for IOS?
- Replies: 0
- Views: 2176
Sugested Resolution for IOS?
When making my game for ios, i realized that my monitor is much bigger than a phone; therefor it has more pixels. My game uses pixel measurements, and i do not want the entire screen of the Phone to display only the "S" and the "T" in "Start" I am worried this might mes...
- Wed Jul 11, 2018 4:46 pm
- Forum: Support and Development
- Topic: Compound Shapes?
- Replies: 7
- Views: 8079
Re: Compound Shapes?
Thank you!
I have one last question about excluding shapes from other shapes hit boxes, like a cookie cutter.
Is it possible to do that and draw it as well?
I have one last question about excluding shapes from other shapes hit boxes, like a cookie cutter.
Is it possible to do that and draw it as well?
- Wed Jul 11, 2018 2:57 pm
- Forum: Support and Development
- Topic: Compound Shapes?
- Replies: 7
- Views: 8079
Re: Compound Shapes?
What about positioning the rectangle relative to the circle?
- Sun Jul 08, 2018 11:17 pm
- Forum: Support and Development
- Topic: Compound Shapes?
- Replies: 7
- Views: 8079
Compound Shapes?
Does anyone know if i can make compound collision shapes? Like a ball and a rectangle combined to make a mace or something? I heard you can have multiple shapes inside a single body. When i did this, they are separate objects. The handle moves independently of the spike ball.(also, the rectangle is ...