I forgot to ask this but does LOVE 11.2 for android support the 64-bit requirements?
I'm using 10.2 because 11.2 had a bug that made it extremely slow on some phones but I saw in the issue tracker that it should be fixed
Search found 4 matches
- Thu Jun 20, 2019 7:44 pm
- Forum: Support and Development
- Topic: This release is not compliant with the Google Play 64-bit requirement
- Replies: 7
- Views: 12397
- Tue Jun 18, 2019 8:26 am
- Forum: Support and Development
- Topic: This release is not compliant with the Google Play 64-bit requirement
- Replies: 7
- Views: 12397
Re: This release is not compliant with the Google Play 64-bit requirement
Oof, I'm afraid I don't really know what I'm talking about but I'm having a look around to see if I can find anything helpful, because that seems like it really sucks. Getting something to actually work for android must have been hell (I remember giving up when I tried) judging from this https://de...
- Mon Jun 17, 2019 5:14 pm
- Forum: Support and Development
- Topic: This release is not compliant with the Google Play 64-bit requirement
- Replies: 7
- Views: 12397
This release is not compliant with the Google Play 64-bit requirement
Hello I built an android game and am ready to publish the demo but when I try to do that I get this error: Warning This release is not compliant with the Google Play 64-bit requirement The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 1. From A...
- Sat Jun 30, 2018 11:30 am
- Forum: Support and Development
- Topic: Could not load LOVE game on Android unsupported scheme 'content'
- Replies: 0
- Views: 1912
Could not load LOVE game on Android unsupported scheme 'content'
I made a little project using the latest version of LOVE. I also downloaded the APK from the main page to test my project on Android. I made a project.love file and when I try to run it from my android device I get this error: https://lh3.googleusercontent.com/qixEZkbLz6fnO8Ku_NlLizsHX_s86YkRtTnlfBQ...