Search found 19 matches

by janglee
Sun Feb 10, 2019 7:22 pm
Forum: Libraries and Tools
Topic: PixelFX Desinger *NEW VERSION*
Replies: 7
Views: 10004

Re: PixelFX Desinger *NEW VERSION*

It is so humbleness of you.
But one more thing is that os.execute not able to get archive files. You have to put dontRemove folder inside effects folder in rar file you published. I take look at LOVE.zip.
by the way I am thinking about how i gonna use it for love game jam submission.
by janglee
Thu Feb 07, 2019 5:17 am
Forum: Libraries and Tools
Topic: PixelFX Desinger *NEW VERSION*
Replies: 7
Views: 10004

Re: PixelFX Desinger *NEW VERSION*

I tried on Linux and got error because file is not created due to wrong path. here is changes i made in fileCreator.lua for Linux. osStr = love.system.getOS() if osStr == "Windows" then os.execute("copy effects\\DontRemove\\default.png effects\\created") os.execute("rename e...
by janglee
Wed Feb 06, 2019 8:51 pm
Forum: Libraries and Tools
Topic: PixelFX Desinger *NEW VERSION*
Replies: 7
Views: 10004

Re: PixelFX Desinger *NEW VERSION*

Sure, I will try it on Linux and leave a reply to post.
by janglee
Sat Feb 02, 2019 1:24 pm
Forum: Games and Creations
Topic: Turn your Longboard into a game controller
Replies: 4
Views: 9300

Re: Turn your Longboard into a game controller

That's craziest thing I have seen today.
by janglee
Tue Jan 08, 2019 4:20 am
Forum: Games and Creations
Topic: Collisions on Google Play
Replies: 7
Views: 10026

Re: Collisions on Google Play

It calms me down, one of the best relaxing game I have played. Level designing is nicely done.
But those messages are annoying. I found it little bit more big on my screen. Here is screenshot.
by janglee
Tue Jan 01, 2019 2:22 pm
Forum: Libraries and Tools
Topic: [Guide] State Manager
Replies: 7
Views: 9024

Re: [Guide] State Manager

What you're attempting to build here is a state machine (not a scene or state 'manager'). The reason why you'd want to use this to 'manage your scenes' is because you need a mechanism to switch between different parts of your game: the main menu, the options menu, the actual game, etc, right? LÖVE ...
by janglee
Tue Jan 01, 2019 2:04 pm
Forum: Libraries and Tools
Topic: [Guide] State Manager
Replies: 7
Views: 9024

Re: [Guide] State Manager

Thank you to all for suggestions. I will update guide with suggested thing.
by janglee
Thu Dec 27, 2018 12:46 pm
Forum: Libraries and Tools
Topic: [Guide] State Manager
Replies: 7
Views: 9024

Re: [Guide] Scene Manager

It's good, though the choice of the name is a bit unconventional. These are typically called states, rather than scenes, because the name 'scene' is typically used in the context of scene trees using for rendering, where nodes are normally connected in such way that if you e.g. rotate a node, then ...
by janglee
Wed Dec 26, 2018 9:53 am
Forum: Libraries and Tools
Topic: [Guide] State Manager
Replies: 7
Views: 9024

[Guide] State Manager

Hello developers,
I have created guide for making scene manager in Love2d. Generally I do not write a tutorial. its not my profession and this is first tutorial I have written. So take a look and give feedback.

https://github.com/Janglee123/Love2dGui ... eneManager
by janglee
Tue Nov 20, 2018 6:12 am
Forum: Games and Creations
Topic: Love Is In The Air
Replies: 2
Views: 6513

Re: Love Is In The Air

Interesting game.