It is so humbleness of you.
But one more thing is that os.execute not able to get archive files. You have to put dontRemove folder inside effects folder in rar file you published. I take look at LOVE.zip.
by the way I am thinking about how i gonna use it for love game jam submission.
Search found 19 matches
- Sun Feb 10, 2019 7:22 pm
- Forum: Libraries and Tools
- Topic: PixelFX Desinger *NEW VERSION*
- Replies: 7
- Views: 10004
- Thu Feb 07, 2019 5:17 am
- Forum: Libraries and Tools
- Topic: PixelFX Desinger *NEW VERSION*
- Replies: 7
- Views: 10004
Re: PixelFX Desinger *NEW VERSION*
I tried on Linux and got error because file is not created due to wrong path. here is changes i made in fileCreator.lua for Linux. osStr = love.system.getOS() if osStr == "Windows" then os.execute("copy effects\\DontRemove\\default.png effects\\created") os.execute("rename e...
- Wed Feb 06, 2019 8:51 pm
- Forum: Libraries and Tools
- Topic: PixelFX Desinger *NEW VERSION*
- Replies: 7
- Views: 10004
Re: PixelFX Desinger *NEW VERSION*
Sure, I will try it on Linux and leave a reply to post.
- Sat Feb 02, 2019 1:24 pm
- Forum: Games and Creations
- Topic: Turn your Longboard into a game controller
- Replies: 4
- Views: 9300
Re: Turn your Longboard into a game controller
That's craziest thing I have seen today.
- Tue Jan 08, 2019 4:20 am
- Forum: Games and Creations
- Topic: Collisions on Google Play
- Replies: 7
- Views: 10026
Re: Collisions on Google Play
It calms me down, one of the best relaxing game I have played. Level designing is nicely done.
But those messages are annoying. I found it little bit more big on my screen. Here is screenshot.
But those messages are annoying. I found it little bit more big on my screen. Here is screenshot.
- Tue Jan 01, 2019 2:22 pm
- Forum: Libraries and Tools
- Topic: [Guide] State Manager
- Replies: 7
- Views: 9024
Re: [Guide] State Manager
What you're attempting to build here is a state machine (not a scene or state 'manager'). The reason why you'd want to use this to 'manage your scenes' is because you need a mechanism to switch between different parts of your game: the main menu, the options menu, the actual game, etc, right? LÖVE ...
- Tue Jan 01, 2019 2:04 pm
- Forum: Libraries and Tools
- Topic: [Guide] State Manager
- Replies: 7
- Views: 9024
Re: [Guide] State Manager
Thank you to all for suggestions. I will update guide with suggested thing.
- Thu Dec 27, 2018 12:46 pm
- Forum: Libraries and Tools
- Topic: [Guide] State Manager
- Replies: 7
- Views: 9024
Re: [Guide] Scene Manager
It's good, though the choice of the name is a bit unconventional. These are typically called states, rather than scenes, because the name 'scene' is typically used in the context of scene trees using for rendering, where nodes are normally connected in such way that if you e.g. rotate a node, then ...
- Wed Dec 26, 2018 9:53 am
- Forum: Libraries and Tools
- Topic: [Guide] State Manager
- Replies: 7
- Views: 9024
[Guide] State Manager
Hello developers,
I have created guide for making scene manager in Love2d. Generally I do not write a tutorial. its not my profession and this is first tutorial I have written. So take a look and give feedback.
https://github.com/Janglee123/Love2dGui ... eneManager
I have created guide for making scene manager in Love2d. Generally I do not write a tutorial. its not my profession and this is first tutorial I have written. So take a look and give feedback.
https://github.com/Janglee123/Love2dGui ... eneManager
- Tue Nov 20, 2018 6:12 am
- Forum: Games and Creations
- Topic: Love Is In The Air
- Replies: 2
- Views: 6513
Re: Love Is In The Air
Interesting game.