Search found 3105 matches
- Sun Dec 22, 2024 5:26 pm
- Forum: Support and Development
- Topic: Problem with directorydropped() on Windows
- Replies: 3
- Views: 342
Re: Problem with directorydropped() on Windows
Anything within the love.filesystem virtual filesystem uses /, so getDirectoryItems does, but the folder path in directorydropped doesn't.
- Sun Dec 22, 2024 1:17 pm
- Forum: Support and Development
- Topic: Problem with directorydropped() on Windows
- Replies: 3
- Views: 342
Re: Problem with directorydropped() on Windows
The file separator when using love.filesystem on windows is / (forward slash).
- Fri Dec 06, 2024 12:03 pm
- Forum: Support and Development
- Topic: Will a thread or/and channel get dereferenced automatically?
- Replies: 2
- Views: 937
Re: Will a thread or/and channel get dereferenced automatically?
Channel objects aren't owned by a specific thread, they're reference-counted across threads like other love objects.
- Tue Nov 19, 2024 3:51 am
- Forum: Support and Development
- Topic: MotorJoint - missing functions?
- Replies: 2
- Views: 1095
Re: MotorJoint - missing functions?
love currently uses Box2D 2, which is significantly different in many areas from the freshly released box2D 3 (whose docs are on the linked page), for what it's worth.
- Fri Nov 15, 2024 7:51 pm
- Forum: Support and Development
- Topic: Error: attempt to index field 'physics' (a nil value)
- Replies: 4
- Views: 1279
Re: Error: attempt to index field 'physics' (a nil value)
It sounds like you've disabled love.physics in your conf.lua file.
- Wed Oct 09, 2024 10:52 pm
- Forum: Support and Development
- Topic: memory usage and debug.sethook
- Replies: 2
- Views: 9679
Re: memory usage and debug.sethook
is it good to ship my game with such hook. No, it'll interact very poorly with JIT compilation, and it'll make your code slower when it works. I've been trying to narrow it down and find out what exactly is causing these mem alloc bumps. To no avail. Something like https://github.com/pfirsich/jprof...
- Mon Sep 30, 2024 7:47 pm
- Forum: General
- Topic: Adding .so files for Android
- Replies: 3
- Views: 11414
Re: Adding .so files for Android
If you have lots of questions about Android usage you might be better off joining the Discord server, the primary Android maintainer doesn't visit the forums super frequently.
- Wed Sep 18, 2024 10:56 am
- Forum: Support and Development
- Topic: [SOLVED] How to get timeout in Lua https
- Replies: 4
- Views: 11516
Re: How to get timeout in Lua https
Yeah, that's for a totally different library with different APIs.Gunroar:Cannon() wrote: ↑Wed Sep 18, 2024 9:57 am I thought there were timeouts because I saw some stuff when I browsed it. I know it's not the same lib, but there were many different pages like this.
- Wed Sep 18, 2024 2:36 am
- Forum: Support and Development
- Topic: [SOLVED] How to get timeout in Lua https
- Replies: 4
- Views: 11516
Re: How to get timeout in Lua https
What made you assume there is a timeout API? If you want to prevent stalls, you'd need to use a thread since any https request, even successful ones that happen quickly, will block the thread they're called from until the request is done. That being said, what sort of situation are you creating wher...
- Wed Sep 11, 2024 11:00 am
- Forum: General
- Topic: Does Love2D support SSL/https requests?
- Replies: 14
- Views: 27398
Re: Does Love2D support SSL/https requests?
You need to be logged into github in order for download links to become clickable.