Search found 3086 matches
- Mon Apr 04, 2011 9:11 pm
- Forum: Libraries and Tools
- Topic: lQuery
- Replies: 64
- Views: 34638
Re: lQuery
This thing is looking awesome. Good work!
- Mon Mar 28, 2011 4:49 am
- Forum: Support and Development
- Topic: Post your favorite particle settings...
- Replies: 8
- Views: 2220
Re: Post your favorite particle settings...
This is a fairly decent particle editor for LÖVE.
- Wed Mar 23, 2011 3:20 am
- Forum: Support and Development
- Topic: Simulate Bitwise Shift Operators in Lua
- Replies: 11
- Views: 5333
Re: Simulate Bitwise Shift Operators in Lua
Indeed, although Lua 5.2 will include a bitwise library AFAIK, and LuaJIT has one as well.
- Tue Mar 22, 2011 4:27 am
- Forum: Support and Development
- Topic: Lasers with box2d
- Replies: 4
- Views: 1905
Re: Lasers with box2d
Right, I'm not too worried about the collision response, I just want something that works well with box2d and won't cause performance problems (line detection might have slowdowns because as far as I'm aware I would be checking against every damageable object in the game, which could be a lot).
- Tue Mar 22, 2011 3:54 am
- Forum: Support and Development
- Topic: Lasers with box2d
- Replies: 4
- Views: 1905
Lasers with box2d
What is a good, clean way to have laser-type (instantaneous beam which will go in a straight line to its max distance or to any object it hits, with a long lifetime) objects using the box2d API? Stuff I've tried has been very hack-ish and doesn't work quite right.
- Mon Mar 21, 2011 2:17 am
- Forum: Support and Development
- Topic: love.thread?
- Replies: 4
- Views: 1928
Re: love.thread?
Someone (I don't recall who) made this quick thing using threads: http://dl.dropbox.com/u/4214717/threads3.love
If you have a LuaJIT-compiled version of LÖVE you can use that to see incredible speed differences, too.
If you have a LuaJIT-compiled version of LÖVE you can use that to see incredible speed differences, too.
- Sun Mar 20, 2011 11:10 pm
- Forum: Support and Development
- Topic: Newbie trigonometry help
- Replies: 17
- Views: 8201
Re: Newbie trigonometry help
An angle of 0 means right, I thought.
- Sun Mar 20, 2011 11:03 pm
- Forum: Libraries and Tools
- Topic: Two studies in pathing
- Replies: 2
- Views: 1217
Re: Two studies in pathing
I'd be interested in using it. Why not use LÖVE's threads instead of coroutines?
- Sat Mar 19, 2011 6:10 pm
- Forum: Games and Creations
- Topic: Mario
- Replies: 16
- Views: 15670
Re: Mario
Don't use a useful library because it has the name 'debug' in it. Got it.
- Fri Mar 18, 2011 9:57 pm
- Forum: Support and Development
- Topic: Can't start new lines with love.filesystem?
- Replies: 13
- Views: 4464
Re: Can't start new lines with love.filesystem?
Have you tried \r or \r\n? (wild guess)