Thanks too for sharing this.
Both objects have too agree to collide, I will remember this now
Search found 3 matches
- Sat Sep 23, 2023 2:26 pm
- Forum: Support and Development
- Topic: Box2d help - setFilterData [SOLVED]
- Replies: 4
- Views: 3893
- Mon Jan 08, 2018 8:29 pm
- Forum: Support and Development
- Topic: Physics : endContact callback triggering too late ?
- Replies: 2
- Views: 2325
Re: Physics : endContact callback triggering too late ?
Thanks Erasio.
I didn't know Box2D had this limitation.
I will use this fix, especially if it increases the precision.
I didn't know Box2D had this limitation.
I will use this fix, especially if it increases the precision.
- Sun Jan 07, 2018 9:35 pm
- Forum: Support and Development
- Topic: Physics : endContact callback triggering too late ?
- Replies: 2
- Views: 2325
Physics : endContact callback triggering too late ?
Hello, i need to know exactly when two objects are not colliding anymore. So I used the endContact callback. But this callback seems to trigger one step too late. Here is the code of the PhysicsCollisionCallbacks tutorial. I modified it to see the steps. You can go step by step by hitting the "...