Search found 1 match

by HolyMolly
Wed Dec 20, 2017 10:33 pm
Forum: Support and Development
Topic: Make speed constant no matter the FPS
Replies: 5
Views: 4163

Make speed constant no matter the FPS

In most languages/engines/frameworks, I could just write the movement code like this:

x = x + (speed * dt)

And it would work fine. But in Love2D, the dt changes nothing. If it's at 60FPS, it will move at a certain speed. If it's 20FPS, it will be much slower. What can I do?