Search found 15 matches

by Raj
Sat Mar 31, 2018 8:35 pm
Forum: Support and Development
Topic: Do android device users need to install love2d in their phone before playing a game made with love2d ?
Replies: 2
Views: 2624

Do android device users need to install love2d in their phone before playing a game made with love2d ?

If you make an android game using love2d, will it directly run on the device, or does the user need to install love2d on their phone first?
by Raj
Mon Dec 11, 2017 11:49 am
Forum: Support and Development
Topic: How to make a platformer without knowing much about physics ?
Replies: 6
Views: 4684

Re: How to make a platformer without knowing much about physics ?

modiX wrote: Mon Dec 11, 2017 11:45 am A simple platformer like Super Mario would never profit from a physics engine considering the trade-offs, imho.
But if I don't use physics then how will I be able to simulate those jumping and running like super mario bros does ?
by Raj
Mon Dec 11, 2017 10:57 am
Forum: Support and Development
Topic: How to make a platformer without knowing much about physics ?
Replies: 6
Views: 4684

How to make a platformer without knowing much about physics ?

I don't have much knowledge of physics. But I really want to make a platformer. Will I ever be able to make a game that is not a puzzle or hangman type game?
by Raj
Mon Dec 04, 2017 10:23 am
Forum: Support and Development
Topic: Love2D console keeps on printing "0" for some reason. How would I stop it ?
Replies: 5
Views: 3750

Re: Love2D console keeps on printing "0" for some reason. How would I stop it ?

So there was a print() function that was doing it. Lol. Problem solved.
by Raj
Mon Dec 04, 2017 6:17 am
Forum: Support and Development
Topic: Love2D console keeps on printing "0" for some reason. How would I stop it ?
Replies: 5
Views: 3750

Re: Love2D console keeps on printing "0" for some reason. How would I stop it ?

xNick1 wrote: Mon Dec 04, 2017 6:15 am Try to look for a print() instruction!
I did, again. There is no print() function in any lua file.

Edit: Actually you were right, there was a print() called in one of the lua files. Resolved.
by Raj
Mon Dec 04, 2017 5:32 am
Forum: Support and Development
Topic: Love2D console keeps on printing "0" for some reason. How would I stop it ?
Replies: 5
Views: 3750

Love2D console keeps on printing "0" for some reason. How would I stop it ?

the console of Love2D keeps printing "0" infinitely. How would I stop it ?
by Raj
Fri Dec 01, 2017 9:55 am
Forum: Support and Development
Topic: Why am I getting this error in Zerobrane Studio ?
Replies: 4
Views: 4498

Re: Why am I getting this error in Zerobrane Studio ?

When I am typing something in the IDE this pops up and crashes the IDE. But If I turn off the "Auto complete Identifiers" in the Edit menu, this error doesn't comes. Why is this happening? How to fix this ? Since the project is running fine, it doesn't seem to be related to the game progra...
by Raj
Fri Dec 01, 2017 8:59 am
Forum: Support and Development
Topic: Why am I getting this error in Zerobrane Studio ?
Replies: 4
Views: 4498

Why am I getting this error in Zerobrane Studio ?

Hi!
Zerobrane studio crashes after showing the following error :-

Lua error while loading chunk
src/editor/autocomplete.lua.630 : too many captures

What can possibly be the reason ?

Image
by Raj
Fri Nov 17, 2017 10:09 am
Forum: Support and Development
Topic: Love2D is UNPLAYABLY slow in Ubuntu 14.04 but runs fine on windows
Replies: 7
Views: 5117

Re: Love2D is UNPLAYABLY slow in Ubuntu 14.04 but runs fine on windows

@grump oh, you are absolutely right. I have to edit my question. But I don't know why this crazy stuff is happening. I mean seriously there is no problem with the coding, since it runs fine on windows at 60 frames per second flawlessly. But here in Ubuntu, it moves 1 pixel in 3 seconds. Very strange...