Oh i didn't notice it was that old i just registered an account because i was interested in it
Search found 3 matches
- Fri Oct 27, 2017 9:03 pm
- Forum: Support and Development
- Topic: Inventory help in an RPG game
- Replies: 46
- Views: 26526
- Wed Oct 25, 2017 12:08 pm
- Forum: Support and Development
- Topic: Inventory help in an RPG game
- Replies: 46
- Views: 26526
Re: Inventory help in an RPG game
Thank you for that, but can you guys tell me a way to draw this on the actual game screen ? local myInventory = {food = 10,sword = 4,coin = 50,axe = 2,shield = 1,armor = 40} local function drawItem(item,itemWidth,itemHeight) if (item == "food") then love.graphics.setColor(0,128,0,255) els...
- Sun Oct 22, 2017 8:20 am
- Forum: Support and Development
- Topic: Inventory help in an RPG game
- Replies: 46
- Views: 26526